ZMADHOUSE PVE
Online 95.216.228.189:7781 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 06:01 UTC10d ago | 3° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on ZMADHOUSE PVE?
The average peak across its recent wipes is 3 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on ZMADHOUSE PVE?
ZMADHOUSE PVE has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 10 days 8 hours ago the server made the world it is on now.
Population
How busy is ZMADHOUSE PVE?
ZMADHOUSE PVE currently has 0 of its 70 slots filled. A seven-day average of 0 players, with a peak of 1. Its busiest point in the last 48 hours was 06:00 UTC, averaging 0 players.
How does ZMADHOUSE PVE rank against other Rust servers?
Player hours over seven days put ZMADHOUSE PVE at #10,309, in the top 46% of ranked servers.
Settings and rules
Which map does ZMADHOUSE PVE run?
The map on ZMADHOUSE PVE is procedural, size 3,500 with seed 2147483647, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on ZMADHOUSE PVE?
No gather rate appears in the name ZMADHOUSE PVE. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does ZMADHOUSE PVE run?
Rust network protocol 2635 and build 168909 on Windows is what ZMADHOUSE PVE runs. To join, your game must match the protocol; Steam handles the update.
Is ZMADHOUSE PVE online, and how reliable is it?
Right now ZMADHOUSE PVE shows as online. About 6 days 15 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 October 2026.
Where is ZMADHOUSE PVE located?
A region is not published for ZMADHOUSE PVE. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 95.216.228.189:7781 is its address.
Does ZMADHOUSE PVE run smoothly?
Average server fps over the last 48 hours was 113; it never dropped below 90. Buildings, deployables and the rest of the world came to as much as 76,405 entities. The highest memory use was 5,247 MB. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include ZMADHOUSE PVE?
Modded Rust servers, by live population are the Rust Heatmap lists that ZMADHOUSE PVE fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on ZMADHOUSE PVE mean?
These are the tags ZMADHOUSE PVE publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp70 (Max players): Slot count: 70; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join ZMADHOUSE PVE?
To join by console, open it with F1 in Rust and enter client.connect 95.216.228.189:7781. Or press Launch Rust on this page, which connects you through Steam. https://www.gameserverapp.com is where its website is.
