Rust HeatmapInfrared · players
IR live Players55,890 Servers11,751 Warm3,402 Fresh wipes · 3h132 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

STALKER PvE

Offline 95.214.11.69:28015 checked 6d ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,344
rank
top 69%
26d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 6d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep1 Oct5 Oct10 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.5 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctTue 29 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 39 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:28 UTC26d ago 1 – running 1
Tue 29 Sep, 19:15 UTC29d ago 1 held half 2.5 days 1
Tue 29 Sep, 06:47 UTC29d ago 1 – 0.5 days 0
Mon 28 Sep, 20:37 UTC30d ago 1 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
61 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
57 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
53 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
17 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
9 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on STALKER PvE?

Its recent wipes drew an average peak of 1 players. 39 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on STALKER PvE?

There is no next wipe to predict on STALKER PvE, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 26 days 16 hours ago.

Population

How busy is STALKER PvE?

STALKER PvE went quiet 6 days 2 hours ago and is offline right now. The average across the last seven days is 0 players.

How does STALKER PvE rank against other Rust servers?

Player hours over seven days put STALKER PvE at #15,344, in the top 69% of ranked servers.

Settings and rules

What are the rules and settings on STALKER PvE?

A gather rate is not given in the name STALKER PvE. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is off.

About the server

Which version of Rust does STALKER PvE run?

The build on STALKER PvE is Rust network protocol 2634 and build 166494, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is STALKER PvE online, and how reliable is it?

Last seen 6 days 2 hours ago, STALKER PvE is offline right now. It was up 1 of 168 hours across the last 7 full days, or 1% of the time. The first record of it on Rust Heatmap is 26 September 2026.

Where is STALKER PvE located?

A region is not published for STALKER PvE. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 95.214.11.69:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include STALKER PvE?

These Rust Heatmap lists include STALKER PvE: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on STALKER PvE mean?

These are the tags STALKER PvE publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166494 (Build): This build is 166494; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join STALKER PvE?

Enter client.connect 95.214.11.69:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166494
Build This build is 166494.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.