STALKER PvE
Offline 95.214.11.69:28015 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 39 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:28 UTC26d ago | 1° | – | running | 1 |
| Tue 29 Sep, 19:15 UTC29d ago | 1° | held half | 2.5 days | 1 |
| Tue 29 Sep, 06:47 UTC29d ago | 1° | – | 0.5 days | 0 |
| Mon 28 Sep, 20:37 UTC30d ago | 1° | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on STALKER PvE?
Its recent wipes drew an average peak of 1 players. 39 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on STALKER PvE?
There is no next wipe to predict on STALKER PvE, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 26 days 16 hours ago.
Population
How busy is STALKER PvE?
STALKER PvE went quiet 6 days 2 hours ago and is offline right now. The average across the last seven days is 0 players.
How does STALKER PvE rank against other Rust servers?
Player hours over seven days put STALKER PvE at #15,344, in the top 69% of ranked servers.
Settings and rules
What are the rules and settings on STALKER PvE?
A gather rate is not given in the name STALKER PvE. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is off.
About the server
Which version of Rust does STALKER PvE run?
The build on STALKER PvE is Rust network protocol 2634 and build 166494, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is STALKER PvE online, and how reliable is it?
Last seen 6 days 2 hours ago, STALKER PvE is offline right now. It was up 1 of 168 hours across the last 7 full days, or 1% of the time. The first record of it on Rust Heatmap is 26 September 2026.
Where is STALKER PvE located?
A region is not published for STALKER PvE. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 95.214.11.69:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include STALKER PvE?
These Rust Heatmap lists include STALKER PvE: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on STALKER PvE mean?
These are the tags STALKER PvE publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166494 (Build): This build is 166494; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join STALKER PvE?
Enter client.connect 95.214.11.69:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.