SerpienteLand Solo
Offline 95.19.19.34:28015 checked 35d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on SerpienteLand Solo?
The record of SerpienteLand Solo's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 35 days 9 hours ago.
Player counts
How busy is SerpienteLand Solo?
The last time SerpienteLand Solo was seen was 35 days 6 hours ago, and it is offline now.
How does SerpienteLand Solo rank against other Rust servers?
Ranked #13,177 on seven-day player hours, SerpienteLand Solo is in the top 61% of all ranked servers.
Rules and settings
Which map does SerpienteLand Solo run?
The game generates the procedural map on SerpienteLand Solo.
What are the rules and settings on SerpienteLand Solo?
A gather rate is not given in the name SerpienteLand Solo. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does SerpienteLand Solo run?
The build on SerpienteLand Solo is Rust network protocol 2633 and build 165217, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is SerpienteLand Solo online, and how reliable is it?
Offline at the moment: SerpienteLand Solo was last seen 35 days 6 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 23 September 2026.
Where is SerpienteLand Solo located?
A region is not published for SerpienteLand Solo. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 95.19.19.34:28015.
Tags
Which Rust Heatmap lists and filters include SerpienteLand Solo?
Modded Rust servers, by live population are the Rust Heatmap lists that SerpienteLand Solo fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on SerpienteLand Solo mean?
The game's server browser reads the tags SerpienteLand Solo publishes: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): The slot count is 1; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join SerpienteLand Solo?
Enter client.connect 95.19.19.34:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.