KILLFEED-ISOLATED
Offline 95.182.82.154:28925 checked 9d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 09:23 UTC9d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on KILLFEED-ISOLATED?
The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on KILLFEED-ISOLATED?
Its rhythm cannot yet be told: too few of KILLFEED-ISOLATED's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 9 days 3 hours ago the server made the world it is on now.
Player counts
How busy is KILLFEED-ISOLATED?
The last time KILLFEED-ISOLATED was seen was 9 days 2 hours ago, and it is offline now.
How does KILLFEED-ISOLATED rank against other Rust servers?
Player hours over seven days put KILLFEED-ISOLATED at #15,311, in the top 70% of ranked servers.
Settings and rules
Which map does KILLFEED-ISOLATED run?
The game generates the procedural map on KILLFEED-ISOLATED.
What are the rules and settings on KILLFEED-ISOLATED?
A gather rate is not given in the name KILLFEED-ISOLATED. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. Anti-cheat: Valve's VAC is off.
Location and uptime
Which version of Rust does KILLFEED-ISOLATED run?
The build on KILLFEED-ISOLATED is Rust network protocol 2634 and build 167781, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is KILLFEED-ISOLATED online, and how reliable is it?
Last seen 9 days 2 hours ago, KILLFEED-ISOLATED is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 17 October 2026.
Where is KILLFEED-ISOLATED located?
No region is published by KILLFEED-ISOLATED. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 95.182.82.154:28925.
Lists and filters
Which Rust Heatmap lists and filters include KILLFEED-ISOLATED?
The Rust Heatmap lists that KILLFEED-ISOLATED fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on KILLFEED-ISOLATED mean?
These are the tags KILLFEED-ISOLATED publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp0 (Max players): The slot count is 0; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join KILLFEED-ISOLATED?
To join by console, open it with F1 in Rust and enter client.connect 95.182.82.154:28925. Or press Launch Rust on this page, which connects you through Steam.