SUPPLY-ISOLATED-TEST
Offline 95.182.82.154:28915 checked 11d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on SUPPLY-ISOLATED-TEST?
The record of SUPPLY-ISOLATED-TEST's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 11 days 14 hours ago.
Player counts
How busy is SUPPLY-ISOLATED-TEST?
Last seen 11 days 10 hours ago, SUPPLY-ISOLATED-TEST is offline at the moment.
How does SUPPLY-ISOLATED-TEST rank against other Rust servers?
Ranked #15,240 on seven-day player hours, SUPPLY-ISOLATED-TEST is in the top 70% of all ranked servers.
Settings and rules
Which map does SUPPLY-ISOLATED-TEST run?
The game generates the procedural map on SUPPLY-ISOLATED-TEST.
What are the rules and settings on SUPPLY-ISOLATED-TEST?
A gather rate is not given in the name SUPPLY-ISOLATED-TEST. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. Anti-cheat: Valve's VAC is off.
Server details
Which version of Rust does SUPPLY-ISOLATED-TEST run?
The build on SUPPLY-ISOLATED-TEST is Rust network protocol 2634 and build 167781, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is SUPPLY-ISOLATED-TEST online, and how reliable is it?
Offline at the moment: SUPPLY-ISOLATED-TEST was last seen 11 days 10 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 17 October 2026.
Where is SUPPLY-ISOLATED-TEST located?
Nothing about a region comes from SUPPLY-ISOLATED-TEST. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 95.182.82.154:28915.
Lists and filters
Which Rust Heatmap lists and filters include SUPPLY-ISOLATED-TEST?
These Rust Heatmap lists include SUPPLY-ISOLATED-TEST: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on SUPPLY-ISOLATED-TEST mean?
The game's server browser reads the tags SUPPLY-ISOLATED-TEST publishes: gmrust (Game mode): Rust survival, standard rules; mp0 (Max players): This server has 0 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join SUPPLY-ISOLATED-TEST?
Enter client.connect 95.182.82.154:28915 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.