Rust HeatmapInfrared · players
IR live Players34,643 Servers11,595 Warm2,837 Fresh wipes · 3h63 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · peak

COOKING-ISOLATED-TEST

Offline 95.182.82.154:28615 checked 2d ago

moddedcarbon
Sp1 · players now 0/ ?
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,423
rank
top 69%
2d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 2d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct17 Oct21 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.9 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctThu 22 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 06:20 UTC2d ago 0 – running 0
Thu 22 Oct, 13:49 UTC5d ago 0 – 2.7 days 0
Mon 19 Oct, 10:27 UTC8d ago 0 – 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 158 on average
48 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
57 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
29 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
12 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on COOKING-ISOLATED-TEST?

The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on COOKING-ISOLATED-TEST?

There is no next wipe to predict on COOKING-ISOLATED-TEST, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 2 days 22 hours ago.

Player counts

How busy is COOKING-ISOLATED-TEST?

The last time COOKING-ISOLATED-TEST was seen was 2 days 22 hours ago, and it is offline now. Averaged over the past week: 0 players.

How does COOKING-ISOLATED-TEST rank against other Rust servers?

Player hours over seven days put COOKING-ISOLATED-TEST at #15,423, in the top 69% of ranked servers.

Settings and rules

Which map does COOKING-ISOLATED-TEST run?

A procedural map, generated by the game, runs on COOKING-ISOLATED-TEST.

What are the rules and settings on COOKING-ISOLATED-TEST?

A gather rate is not given in the name COOKING-ISOLATED-TEST. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned off.

About the server

Which version of Rust does COOKING-ISOLATED-TEST run?

Rust network protocol 2634 and build 167781 is the build COOKING-ISOLATED-TEST runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is COOKING-ISOLATED-TEST online, and how reliable is it?

Last seen 2 days 22 hours ago, COOKING-ISOLATED-TEST is offline right now. 2 of 168 hours up over the last 7 full days, which is 1%. Rust Heatmap has had it on record since 10 October 2026.

Where is COOKING-ISOLATED-TEST located?

Nothing about a region comes from COOKING-ISOLATED-TEST. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 95.182.82.154:28615.

Lists and filters

Which Rust Heatmap lists and filters include COOKING-ISOLATED-TEST?

These Rust Heatmap lists include COOKING-ISOLATED-TEST: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on COOKING-ISOLATED-TEST mean?

These are the tags COOKING-ISOLATED-TEST publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp0 (Max players): Slot count: 0; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join COOKING-ISOLATED-TEST?

Enter client.connect 95.182.82.154:28615 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp0
Max players Slot count: 0.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.