Rust HeatmapInfrared · players
IR live Players33,251 Servers11,613 Warm2,788 Fresh wipes · 3h71 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–20° · slots

Solo Frontier TEST - acceptance

Offline 95.182.104.45:28115 checked 14d ago

teams off moddedcarbon
Sp1 · players now 1/ 20
5% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#12,999
rank
top 60%
27d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 14d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
54 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
76 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
24 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
6 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Solo Frontier TEST - acceptance?

Its rhythm cannot yet be told: too few of Solo Frontier TEST - acceptance's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 27 days 11 hours ago the server made the world it is on now.

Player counts

How busy is Solo Frontier TEST - acceptance?

Last seen 14 days 21 hours ago, Solo Frontier TEST - acceptance is offline at the moment.

How does Solo Frontier TEST - acceptance rank against other Rust servers?

The top 60% of ranked servers includes Solo Frontier TEST - acceptance, at #12,999 for player hours over the last seven days.

Map and rules

Which map does Solo Frontier TEST - acceptance run?

The game generates the procedural map on Solo Frontier TEST - acceptance.

What are the rules and settings on Solo Frontier TEST - acceptance?

The name Solo Frontier TEST - acceptance does not specify a gather rate. The group limit is not published. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Solo Frontier TEST - acceptance run?

The build on Solo Frontier TEST - acceptance is Rust network protocol 2634 and build 166494, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Solo Frontier TEST - acceptance online, and how reliable is it?

Offline at the moment: Solo Frontier TEST - acceptance was last seen 14 days 21 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 October 2026.

Where is Solo Frontier TEST - acceptance located?

A region is not published for Solo Frontier TEST - acceptance. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 95.182.104.45:28115.

Lists and filters

Which Rust Heatmap lists and filters include Solo Frontier TEST - acceptance?

The Rust Heatmap lists that Solo Frontier TEST - acceptance fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

What do the server tags on Solo Frontier TEST - acceptance mean?

These are the tags Solo Frontier TEST - acceptance publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): The slot count is 20; ts0 (Group limit): No teams here; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166494 (Build): The game build here is 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Solo Frontier TEST - acceptance?

To join by console, open it with F1 in Rust and enter client.connect 95.182.104.45:28115. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166494,ts0,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp20
Max players The slot count is 20.
ts0
Group limit No teams here.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166494
Build The game build here is 166494.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.