Local No EAC
Offline 95.143.103.243:28015 checked 22d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 15:07 UTC22d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Local No EAC?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Local No EAC?
Local No EAC has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 22 days 16 hours ago.
Player counts
How busy is Local No EAC?
Local No EAC went quiet 22 days 15 hours ago and is offline right now.
How does Local No EAC rank against other Rust servers?
The top 71% of ranked servers includes Local No EAC, at #15,966 for player hours over the last seven days.
Rules and settings
Which map does Local No EAC run?
A procedural map, generated by the game, runs on Local No EAC.
What are the rules and settings on Local No EAC?
The name Local No EAC does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. Anti-cheat: Valve's VAC is off.
Location and uptime
Which version of Rust does Local No EAC run?
Rust network protocol 2634 and build 166652 is the build Local No EAC runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Local No EAC online, and how reliable is it?
Last seen 22 days 15 hours ago, Local No EAC is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 5 October 2026.
Where is Local No EAC located?
No region is published by Local No EAC. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 95.143.103.243:28015.
Tags
Which Rust Heatmap lists and filters include Local No EAC?
These Rust Heatmap lists include Local No EAC: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on Local No EAC mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): This build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon are the tags Local No EAC publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Local No EAC?
To join by console, open it with F1 in Rust and enter client.connect 95.143.103.243:28015. Or press Launch Rust on this page, which connects you through Steam.