Skins
Offline 95.139.44.176:28015 checked 37d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Skins?
Skins has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 50 days 10 hours ago the server made the world it is on now.
Population
How busy is Skins?
Last seen 37 days ago, Skins is offline at the moment.
How does Skins rank against other Rust servers?
The top 58% of ranked servers includes Skins, at #13,223 for player hours over the last seven days.
Map and rules
Which map does Skins run?
A procedural map, generated by the game, runs on Skins.
What are the rules and settings on Skins?
A gather rate is not given in the name Skins. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Skins run?
Rust network protocol 2633 and build 163207 is the build Skins runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Skins online, and how reliable is it?
Skins is down just now; the last sighting was 37 days ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 21 September 2026.
Where is Skins located?
No region is published by Skins. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 95.139.44.176:28015.
Lists and filters
Which Rust Heatmap lists and filters include Skins?
These Rust Heatmap lists include Skins: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Skins mean?
These are the tags Skins publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163207 (Build): Build 163207; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Skins?
Enter client.connect 95.139.44.176:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.