Rust HeatmapInfrared · players
IR live Players74,886 Servers11,806 Warm3,724 Fresh wipes · 3h106 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

FREAK LAND [DE] | Eternal Christmas | Training | Weekly

Offline 95.104.188.34:28015 checked 6d ago

moddedcarbon
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,348
rank
top 69%
6d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 6d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
109 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
133 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
101 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
31 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
26 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on FREAK LAND [DE] | Eternal Christmas | Training | Weekly?

FREAK LAND [DE] | Eternal Christmas | Training | Weekly has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 6 days 16 hours ago.

Population

How busy is FREAK LAND [DE] | Eternal Christmas | Training | Weekly?

The last time FREAK LAND [DE] | Eternal Christmas | Training | Weekly was seen was 6 days 16 hours ago, and it is offline now. Averaged over the past week: 0 players.

How does FREAK LAND [DE] | Eternal Christmas | Training | Weekly rank against other Rust servers?

The top 69% of ranked servers includes FREAK LAND [DE] | Eternal Christmas | Training | Weekly, at #15,348 for player hours over the last seven days.

Map and rules

Which map does FREAK LAND [DE] | Eternal Christmas | Training | Weekly run?

A procedural map, generated by the game, runs on FREAK LAND [DE] | Eternal Christmas | Training | Weekly.

What are the rules and settings on FREAK LAND [DE] | Eternal Christmas | Training | Weekly?

No gather rate appears in the name FREAK LAND [DE] | Eternal Christmas | Training | Weekly. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does FREAK LAND [DE] | Eternal Christmas | Training | Weekly run?

Rust network protocol 2634 and build 167781 is the build FREAK LAND [DE] | Eternal Christmas | Training | Weekly runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is FREAK LAND [DE] | Eternal Christmas | Training | Weekly online, and how reliable is it?

Last seen 6 days 16 hours ago, FREAK LAND [DE] | Eternal Christmas | Training | Weekly is offline right now. 0 of 120 hours up over the last 5 full days, which is 0%. The first record of it on Rust Heatmap is 22 October 2026.

Where is FREAK LAND [DE] | Eternal Christmas | Training | Weekly located?

Nothing about a region comes from FREAK LAND [DE] | Eternal Christmas | Training | Weekly. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 95.104.188.34:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include FREAK LAND [DE] | Eternal Christmas | Training | Weekly?

The Rust Heatmap lists that FREAK LAND [DE] | Eternal Christmas | Training | Weekly fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on FREAK LAND [DE] | Eternal Christmas | Training | Weekly mean?

gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags FREAK LAND [DE] | Eternal Christmas | Training | Weekly publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join FREAK LAND [DE] | Eternal Christmas | Training | Weekly?

Enter client.connect 95.104.188.34:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players This server has 100 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167781
Build This build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.