Rust HeatmapInfrared · players
IR live Players92,814 Servers11,837 Warm3,817 Fresh wipes · 3h496 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–2° · slots

Private Server

Offline 94.72.118.174:28015 checked 14d ago

moddedoxide
Sp1 · players now 0/ 2
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,151
rank
top 70%
17d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 14d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct18 Oct20 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 13:47 UTC17d ago 2 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
71 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
119 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
43 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 92 on average
129 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
349 / 350

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Private Server?

Its recent wipes drew an average peak of 2 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Private Server?

Its rhythm cannot yet be told: too few of Private Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 17 days 7 hours ago.

Population

How busy is Private Server?

Last seen 14 days 11 hours ago, Private Server is offline at the moment.

How does Private Server rank against other Rust servers?

Player hours over seven days put Private Server at #15,151, in the top 70% of ranked servers.

Rules and settings

Which map does Private Server run?

The map on Private Server is procedural, size 3,000 with seed 2360, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Private Server?

The name Private Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Private Server run?

Rust network protocol 2634 and build 167584 is the build Private Server runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Private Server online, and how reliable is it?

Offline at the moment: Private Server was last seen 14 days 11 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 12 October 2026.

Where is Private Server located?

A region is not published for Private Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 94.72.118.174:28015.

Tags

Which Rust Heatmap lists and filters include Private Server?

These Rust Heatmap lists include Private Server: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Private Server mean?

The game's server browser reads the tags Private Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): The slot count is 2; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167584 (Build): Build 167584; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Private Server?

To join by console, open it with F1 in Rust and enter client.connect 94.72.118.174:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp2
Max players The slot count is 2.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167584
Build Build 167584.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.