my server
Offline 94.7.44.71:28015 checked 10d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 17:58 UTC17d ago | 1° | – | running | 0 |
| Fri 9 Oct, 21:36 UTC17d ago | 1° | – | 0.8 days | 0 |
| Tue 6 Oct, 23:48 UTC20d ago | 1° | – | 2.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on my server?
Its recent wipes drew an average peak of 1 players. 2 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on my server?
There is no next wipe to predict on my server, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 16 days 23 hours ago.
Player counts
How busy is my server?
Last seen 10 days 6 hours ago, my server is offline at the moment.
How does my server rank against other Rust servers?
Ranked #14,155 on seven-day player hours, my server is in the top 65% of all ranked servers.
Settings and rules
Which map does my server run?
A procedural map, generated by the game, runs on my server.
What are the rules and settings on my server?
A gather rate is not given in the name my server. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does my server run?
Rust network protocol 2634 and build 167398 is the build my server runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is my server online, and how reliable is it?
Offline at the moment: my server was last seen 10 days 6 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 6 October 2026.
Where is my server located?
A region is not published for my server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 94.7.44.71:28015.
Tags
Which Rust Heatmap lists and filters include my server?
The Rust Heatmap lists that my server fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on my server mean?
gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): The slot count is 1; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167398 (Build): This build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags my server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join my server?
Enter client.connect 94.7.44.71:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.