Test server
Offline 94.51.134.116:28015 checked 38d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Test server?
The record of Test server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 85 days 20 hours ago the server made the world it is on now.
Population
How busy is Test server?
The last time Test server was seen was 38 days 22 hours ago, and it is offline now.
How does Test server rank against other Rust servers?
Player hours over seven days put Test server at #13,280, in the top – of ranked servers.
Rules and settings
What are the rules and settings on Test server?
A gather rate is not given in the name Test server. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Test server run?
Rust network protocol 2633 and build 163207 on Windows is what Test server runs. To join, your game must match the protocol; Steam handles the update.
Is Test server online, and how reliable is it?
Offline at the moment: Test server was last seen 38 days 22 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 20 September 2026.
Where is Test server located?
Nothing about a region comes from Test server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 94.51.134.116:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Test server?
Modded Rust servers, by live population are the Rust Heatmap lists that Test server fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Test server mean?
These are the tags Test server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163207 (Build): This build is 163207; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Test server?
Press F1 in Rust to open the console, then enter client.connect 94.51.134.116:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.