Test server
Offline 94.51.131.235:28015 checked 44d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Test server?
The record of Test server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 84 days 22 hours ago.
Player counts
How busy is Test server?
Test server went quiet 44 days 9 hours ago and is offline right now.
How does Test server rank against other Rust servers?
The top – of ranked servers includes Test server, at #12,990 for player hours over the last seven days.
Rules and settings
What are the rules and settings on Test server?
No gather rate appears in the name Test server. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Test server run?
Rust network protocol 2633 and build 163207 is the build Test server runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Test server online, and how reliable is it?
Offline at the moment: Test server was last seen 44 days 9 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is Test server located?
No region is published by Test server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 94.51.131.235:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Test server?
These Rust Heatmap lists include Test server: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Test server mean?
The game's server browser reads the tags Test server publishes: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): This server has 1 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163207 (Build): This build is 163207; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Test server?
Press F1 in Rust to open the console, then enter client.connect 94.51.131.235:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.