myserver
Offline 94.25.187.49:28015 checked 42d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on myserver?
Its rhythm cannot yet be told: too few of myserver's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 44 days 1 hours ago.
Player counts
How busy is myserver?
The last time myserver was seen was 42 days 6 hours ago, and it is offline now.
How does myserver rank against other Rust servers?
The top – of ranked servers includes myserver, at #13,326 for player hours over the last seven days.
Rules and settings
Which map does myserver run?
The game generates the procedural map on myserver.
What are the rules and settings on myserver?
The name myserver does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does myserver run?
The build on myserver is Rust network protocol 2633 and build 163207, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is myserver online, and how reliable is it?
Last seen 42 days 6 hours ago, myserver is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 16 September 2026.
Where is myserver located?
No region is published by myserver. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 94.25.187.49:28015.
Lists and filters
Which Rust Heatmap lists and filters include myserver?
Modded Rust servers, by live population are the Rust Heatmap lists that myserver fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on myserver mean?
gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): Slot count: 2; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163207 (Build): Build 163207; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags myserver publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join myserver?
To join by console, open it with F1 in Rust and enter client.connect 94.25.187.49:28015. Or press Launch Rust on this page, which connects you through Steam.