Rust HeatmapInfrared · players
IR live Players55,398 Servers11,709 Warm3,239 Fresh wipes · 3h162 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Rust Devblog 299 [No-Steam / Oxide]

Offline 94.249.148.16:28015 checked 2d ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak 1
#14,952
rank
top 67%
2d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 2d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
140 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
81 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
16 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Rust Devblog 299 [No-Steam / Oxide]?

The record of Rust Devblog 299 [No-Steam / Oxide]'s wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 2 days 23 hours ago.

Player counts

How busy is Rust Devblog 299 [No-Steam / Oxide]?

The last time Rust Devblog 299 [No-Steam / Oxide] was seen was 2 days 10 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1.

How does Rust Devblog 299 [No-Steam / Oxide] rank against other Rust servers?

The top 67% of ranked servers includes Rust Devblog 299 [No-Steam / Oxide], at #14,952 for player hours over the last seven days.

Rules and settings

Which map does Rust Devblog 299 [No-Steam / Oxide] run?

A procedural map, generated by the game, runs on Rust Devblog 299 [No-Steam / Oxide].

What are the rules and settings on Rust Devblog 299 [No-Steam / Oxide]?

A gather rate is not given in the name Rust Devblog 299 [No-Steam / Oxide]. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is off, which is Valve's anti-cheat.

About the server

Which version of Rust does Rust Devblog 299 [No-Steam / Oxide] run?

Rust network protocol 2594 and build 128111 is the build Rust Devblog 299 [No-Steam / Oxide] runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Rust Devblog 299 [No-Steam / Oxide] online, and how reliable is it?

Last seen 2 days 10 hours ago, Rust Devblog 299 [No-Steam / Oxide] is offline right now. It was up 1 of 48 hours across the last 2 full days, or 2% of the time. It first appears in Rust Heatmap records on 26 October 2026.

Where is Rust Devblog 299 [No-Steam / Oxide] located?

Region code eu2, with no region published by Rust Devblog 299 [No-Steam / Oxide]. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 94.249.148.16:28015 is its address.

Tags

Which Rust Heatmap lists and filters include Rust Devblog 299 [No-Steam / Oxide]?

These Rust Heatmap lists include Rust Devblog 299 [No-Steam / Oxide]: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Rust Devblog 299 [No-Steam / Oxide] mean?

These are the tags Rust Devblog 299 [No-Steam / Oxide] publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2594 (Protocol): To join, run the same version: game protocol 2594; cs128111 (Build): Build 128111; ptrak (Networking): The network layer is RakNet, the game's standard one; $reu2 (Region code): Region code: eu2; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Rust Devblog 299 [No-Steam / Oxide]?

Enter client.connect 94.249.148.16:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$reu2,v2594,gmrust,cs128111,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players This server has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2594
Protocol To join, run the same version: game protocol 2594.
cs128111
Build Build 128111.
ptrak
Networking The network layer is RakNet, the game's standard one.
$reu2
Region code Region code: eu2.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.