RustDev
Offline 94.229.26.182:28015 checked 18d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on RustDev?
The record of RustDev's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 30 days 18 hours ago.
Population
How busy is RustDev?
Last seen 18 days ago, RustDev is offline at the moment.
How does RustDev rank against other Rust servers?
Player hours over seven days put RustDev at #15,869, in the top 72% of ranked servers.
Map and rules
Which map does RustDev run?
RustDev runs a procedural map, which the game generates.
What are the rules and settings on RustDev?
A gather rate is not given in the name RustDev. The group limit is not published. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. Anti-cheat: Valve's VAC is off.
About the server
Which version of Rust does RustDev run?
The build on RustDev is Rust network protocol 2362, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is RustDev online, and how reliable is it?
Offline at the moment: RustDev was last seen 18 days ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 10 October 2026.
Where is RustDev located?
Nothing about a region comes from RustDev. Rust Heatmap shows the location a server states. It does not look up the machine's location. 94.229.26.182:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include RustDev?
These Rust Heatmap lists include RustDev: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
What do the server tags on RustDev mean?
The game's server browser reads the tags RustDev publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; v2362 (Protocol): To join, run the same version: game protocol 2362; ptrak (Networking): Standard game networking here, which is RakNet; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon; hil2cpp (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one; stok (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join RustDev?
Enter client.connect 94.229.26.182:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.