Prototype 17 Server
Offline 94.229.19.79:28015 checked 37d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 17:27 UTC37d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Prototype 17 Server?
The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Prototype 17 Server?
Prototype 17 Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 37 days 10 hours ago the server made the world it is on now.
Population
How busy is Prototype 17 Server?
The last time Prototype 17 Server was seen was 37 days 9 hours ago, and it is offline now.
How does Prototype 17 Server rank against other Rust servers?
The top 67% of ranked servers includes Prototype 17 Server, at #15,481 for player hours over the last seven days.
Rules and settings
Which map does Prototype 17 Server run?
The game generates the procedural map on Prototype 17 Server.
What are the rules and settings on Prototype 17 Server?
A gather rate is not given in the name Prototype 17 Server. No group limit is published. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Prototype 17 Server run?
Rust network protocol 2362 on Windows is what Prototype 17 Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Prototype 17 Server online, and how reliable is it?
Last seen 37 days 9 hours ago, Prototype 17 Server is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 21 September 2026.
Where is Prototype 17 Server located?
No region is published by Prototype 17 Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 94.229.19.79:28015.
Tags
Which Rust Heatmap lists and filters include Prototype 17 Server?
Modded Rust servers, by live population are the Rust Heatmap lists that Prototype 17 Server fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
What do the server tags on Prototype 17 Server mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; v2362 (Protocol): The server runs game protocol 2362, so your game has to match it; ptrak (Networking): Standard game networking here, which is RakNet; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here; hil2cpp (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one; stok (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one are the tags Prototype 17 Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Prototype 17 Server?
Press F1 in Rust to open the console, then enter client.connect 94.229.19.79:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.