Rust HeatmapInfrared · players
IR live Players33,251 Servers11,613 Warm2,788 Fresh wipes · 3h71 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Rust Devblog Server

Offline 94.229.19.113:28015 checked 7d ago

moddedcarbon
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,341
rank
top 69%
31d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 7d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
54 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
76 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
24 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
6 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Rust Devblog Server?

The record of Rust Devblog Server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 31 days 5 hours ago.

Population

How busy is Rust Devblog Server?

Last seen 7 days ago, Rust Devblog Server is offline at the moment. A seven-day average of 0 players.

How does Rust Devblog Server rank against other Rust servers?

Ranked #15,341 on seven-day player hours, Rust Devblog Server is in the top 69% of all ranked servers.

Map and rules

Which map does Rust Devblog Server run?

A procedural map, generated by the game, runs on Rust Devblog Server.

What are the rules and settings on Rust Devblog Server?

The name Rust Devblog Server does not specify a gather rate. The group limit is not published. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC is off, which is Valve's anti-cheat.

Server details

Which version of Rust does Rust Devblog Server run?

Rust network protocol 2362 is the build Rust Devblog Server runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is Rust Devblog Server online, and how reliable is it?

Rust Devblog Server is down just now; the last sighting was 7 days ago. 0 of 144 hours up over the last 6 full days, which is 0%. It first appears in Rust Heatmap records on 22 October 2026.

Where is Rust Devblog Server located?

Nothing about a region comes from Rust Devblog Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 94.229.19.113:28015.

Lists and filters

Which Rust Heatmap lists and filters include Rust Devblog Server?

The Rust Heatmap lists that Rust Devblog Server fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

What do the server tags on Rust Devblog Server mean?

The game's server browser reads the tags Rust Devblog Server publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; v2362 (Protocol): To join, run the same version: game protocol 2362; ptrak (Networking): The network layer is RakNet, the game's standard one; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon; hil2cpp (Custom tag): The owner or a plugin set this, which is not a standard Rust tag; stok (Custom tag): The owner or a plugin set this, which is not a standard Rust tag. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Rust Devblog Server?

Enter client.connect 94.229.19.113:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players This server has 10 slots.
v2362
Protocol To join, run the same version: game protocol 2362.
ptrak
Networking The network layer is RakNet, the game's standard one.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon The plugin framework in use is Carbon.

Other

hil2cpp
Custom tag The owner or a plugin set this, which is not a standard Rust tag.
stok
Custom tag The owner or a plugin set this, which is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.