Prototype 17 Server
Offline 94.229.17.151:28015 checked 36d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Prototype 17 Server?
The record of Prototype 17 Server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 36 days 13 hours ago.
Population
How busy is Prototype 17 Server?
Prototype 17 Server went quiet 36 days 12 hours ago and is offline right now.
How does Prototype 17 Server rank against other Rust servers?
Player hours over seven days put Prototype 17 Server at #15,498, in the top 67% of ranked servers.
Map and rules
Which map does Prototype 17 Server run?
A procedural map, generated by the game, runs on Prototype 17 Server.
What are the rules and settings on Prototype 17 Server?
No gather rate appears in the name Prototype 17 Server. A group limit is not made public. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Prototype 17 Server run?
The build on Prototype 17 Server is Rust network protocol 2362, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Prototype 17 Server online, and how reliable is it?
Offline at the moment: Prototype 17 Server was last seen 36 days 12 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 22 September 2026.
Where is Prototype 17 Server located?
A region is not published for Prototype 17 Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 94.229.17.151:28015.
Lists and filters
Which Rust Heatmap lists and filters include Prototype 17 Server?
These Rust Heatmap lists include Prototype 17 Server: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
What do the server tags on Prototype 17 Server mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; v2362 (Protocol): To join, run the same version: game protocol 2362; ptrak (Networking): Standard game networking here, which is RakNet; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here; hil2cpp (Custom tag): This is not a standard Rust tag: a plugin or the owner set it; stok (Custom tag): This is not a standard Rust tag: a plugin or the owner set it are the tags Prototype 17 Server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Prototype 17 Server?
Enter client.connect 94.229.17.151:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.