Rust HeatmapInfrared · players
IR live Players102,408 Servers11,904 Warm3,941 Fresh wipes · 3h403 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · slots

Combat isolated acceptance

Offline 94.228.213.206:28115 checked 3d ago

moddedoxide
Sp1 · players now 0/ 1
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,327
rank
top 69%
7d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 3d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
153 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
194 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
97 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 88 on average
221 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
348 / 350

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Combat isolated acceptance?

Its rhythm cannot yet be told: too few of Combat isolated acceptance's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 7 days 2 hours ago.

Player counts

How busy is Combat isolated acceptance?

Combat isolated acceptance went quiet 3 days ago and is offline right now. The average across the last seven days is 0 players.

How does Combat isolated acceptance rank against other Rust servers?

Ranked #15,327 on seven-day player hours, Combat isolated acceptance is in the top 69% of all ranked servers.

Settings and rules

Which map does Combat isolated acceptance run?

The game generates the procedural map on Combat isolated acceptance.

What are the rules and settings on Combat isolated acceptance?

No gather rate appears in the name Combat isolated acceptance. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Combat isolated acceptance run?

The build on Combat isolated acceptance is Rust network protocol 2632 and build 161125, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Combat isolated acceptance online, and how reliable is it?

Combat isolated acceptance is down just now; the last sighting was 3 days ago. It was up 0 of 48 hours across the last 2 full days, or 0% of the time. The first record of it on Rust Heatmap is 26 October 2026.

Where is Combat isolated acceptance located?

A region is not published for Combat isolated acceptance. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 94.228.213.206:28115.

Lists and filters

Which Rust Heatmap lists and filters include Combat isolated acceptance?

The Rust Heatmap lists that Combat isolated acceptance fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.

What do the server tags on Combat isolated acceptance mean?

The game's server browser reads the tags Combat isolated acceptance publishes: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): The slot count is 1; ts8 (Group limit): At most 8 per team: the default the game ships with; v2632 (Protocol): To join, run the same version: game protocol 2632; cs161125 (Build): The game build here is 161125; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Combat isolated acceptance?

To join by console, open it with F1 in Rust and enter client.connect 94.228.213.206:28115. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp1
Max players The slot count is 1.
ts8
Group limit At most 8 per team: the default the game ships with.
v2632
Protocol To join, run the same version: game protocol 2632.
cs161125
Build The game build here is 161125.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.