Combat isolated acceptance
Offline 94.228.213.206:28115 checked 3d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Combat isolated acceptance?
Its rhythm cannot yet be told: too few of Combat isolated acceptance's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 7 days 2 hours ago.
Player counts
How busy is Combat isolated acceptance?
Combat isolated acceptance went quiet 3 days ago and is offline right now. The average across the last seven days is 0 players.
How does Combat isolated acceptance rank against other Rust servers?
Ranked #15,327 on seven-day player hours, Combat isolated acceptance is in the top 69% of all ranked servers.
Settings and rules
Which map does Combat isolated acceptance run?
The game generates the procedural map on Combat isolated acceptance.
What are the rules and settings on Combat isolated acceptance?
No gather rate appears in the name Combat isolated acceptance. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Combat isolated acceptance run?
The build on Combat isolated acceptance is Rust network protocol 2632 and build 161125, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Combat isolated acceptance online, and how reliable is it?
Combat isolated acceptance is down just now; the last sighting was 3 days ago. It was up 0 of 48 hours across the last 2 full days, or 0% of the time. The first record of it on Rust Heatmap is 26 October 2026.
Where is Combat isolated acceptance located?
A region is not published for Combat isolated acceptance. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 94.228.213.206:28115.
Lists and filters
Which Rust Heatmap lists and filters include Combat isolated acceptance?
The Rust Heatmap lists that Combat isolated acceptance fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on Combat isolated acceptance mean?
The game's server browser reads the tags Combat isolated acceptance publishes: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): The slot count is 1; ts8 (Group limit): At most 8 per team: the default the game ships with; v2632 (Protocol): To join, run the same version: game protocol 2632; cs161125 (Build): The game build here is 161125; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Combat isolated acceptance?
To join by console, open it with F1 in Rust and enter client.connect 94.228.213.206:28115. Or press Launch Rust on this page, which connects you through Steam.