Rust HeatmapInfrared · players
IR live Players45,053 Servers11,631 Warm3,098 Fresh wipes · 3h93 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–2° · slots

Test server

Offline 94.208.131.9:28015 checked 1d ago

moddedoxide
Sp1 · players now 0/ 2
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 20:00flare: a wipe in that hourMon 21:00
0
7-day average
peak 2
#9,931
rank
top 45%
26d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 1d ago

Li2Players

AveragePeak
00.250.50.75120:0021:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep2 Oct8 Oct15 Oct21 Oct28 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.4 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:20 UTC FW26d ago 1 – running 0
Sun 27 Sep, 09:53 UTC30d ago 1 halved by day 2 4.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
143 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
164 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
75 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
1 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
36 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Test server?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 2 when it did not hold.

What is the wipe schedule on Test server?

The record of Test server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 26 days 12 hours ago the server made the world it is on now.

Population

How busy is Test server?

Test server went quiet 34 hours ago and is offline right now. The average across the last seven days is 0 players; the peak reached 2. Its busiest point in the last 48 hours was 21:00 UTC, averaging 1 players.

How does Test server rank against other Rust servers?

Player hours over seven days put Test server at #9,931, in the top 45% of ranked servers.

Settings and rules

What are the rules and settings on Test server?

No gather rate appears in the name Test server. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Test server run?

Rust network protocol 2635 and build 168909 is the build Test server runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Test server online, and how reliable is it?

Offline at the moment: Test server was last seen 34 hours ago. It was up 11 of 168 hours across the last 7 full days, or 7% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is Test server located?

Nothing about a region comes from Test server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 94.208.131.9:28015.

Tags

Which Rust Heatmap lists and filters include Test server?

Modded Rust servers, by live population are the Rust Heatmap lists that Test server fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on Test server mean?

gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): Slot count: 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Test server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Test server?

To join by console, open it with F1 in Rust and enter client.connect 94.208.131.9:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp2
Max players Slot count: 2.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.