Test server
Offline 94.208.131.9:28015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:20 UTC FW26d ago | 1° | – | running | 0 |
| Sun 27 Sep, 09:53 UTC30d ago | 1° | halved by day 2 | 4.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Test server?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 2 when it did not hold.
What is the wipe schedule on Test server?
The record of Test server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 26 days 12 hours ago the server made the world it is on now.
Population
How busy is Test server?
Test server went quiet 34 hours ago and is offline right now. The average across the last seven days is 0 players; the peak reached 2. Its busiest point in the last 48 hours was 21:00 UTC, averaging 1 players.
How does Test server rank against other Rust servers?
Player hours over seven days put Test server at #9,931, in the top 45% of ranked servers.
Settings and rules
What are the rules and settings on Test server?
No gather rate appears in the name Test server. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Test server run?
Rust network protocol 2635 and build 168909 is the build Test server runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Test server online, and how reliable is it?
Offline at the moment: Test server was last seen 34 hours ago. It was up 11 of 168 hours across the last 7 full days, or 7% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is Test server located?
Nothing about a region comes from Test server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 94.208.131.9:28015.
Tags
Which Rust Heatmap lists and filters include Test server?
Modded Rust servers, by live population are the Rust Heatmap lists that Test server fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Test server mean?
gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): Slot count: 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Test server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Test server?
To join by console, open it with F1 in Rust and enter client.connect 94.208.131.9:28015. Or press Launch Rust on this page, which connects you through Steam.