Rust HeatmapInfrared · players
IR live Players44,443 Servers11,663 Warm2,920 Fresh wipes · 3h102 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Test Rust Server

Offline 94.198.123.222:28015 checked 3h ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Wed 21:00flare: a wipe in that hourFri 00:00
1
7-day average
peak 3
#5,697
rank
top 26%
10d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 3h ago

Li2Players

AveragePeak
00.250.50.75121:0022:0023:0001:0002:0000:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct20 Oct23 Oct27 Oct30 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 21:36 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
21 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 122 on average
38 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
7 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
23 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
109 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Test Rust Server?

At their busiest, its recent wipes averaged 1 players. 2 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Test Rust Server?

The record of Test Rust Server's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 10 days 5 hours ago.

Population

How busy is Test Rust Server?

Last seen 3 hours ago, Test Rust Server is offline at the moment. The average across the last seven days is 1 players; the peak reached 3. Look at 22:00 UTC for the last 48 hours: that hour averaged 1 players.

How does Test Rust Server rank against other Rust servers?

Ranked #5,697 on seven-day player hours, Test Rust Server is in the top 26% of all ranked servers.

Settings and rules

Which map does Test Rust Server run?

The game generates the procedural map on Test Rust Server.

What are the rules and settings on Test Rust Server?

No gather rate appears in the name Test Rust Server. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Test Rust Server run?

Rust network protocol 2635 and build 168909 is the build Test Rust Server runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Test Rust Server online, and how reliable is it?

Last seen 3 hours ago, Test Rust Server is offline right now. It was up 23 of 168 hours across the last 7 full days, or 14% of the time. It first appears in Rust Heatmap records on 13 October 2026.

Where is Test Rust Server located?

Nothing about a region comes from Test Rust Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 94.198.123.222:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Test Rust Server?

The Rust Heatmap lists that Test Rust Server fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Test Rust Server mean?

These are the tags Test Rust Server publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Test Rust Server?

Enter client.connect 94.198.123.222:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players The slot count is 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.