Rust HeatmapInfrared · players
IR live Players60,549 Servers11,720 Warm3,378 Fresh wipes · 3h181 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–50° · slots

Carbon Dev [PowerfulAdmin]

Offline 94.183.209.63:28505 checked 42d ago

moddedcarbon
Sp1 · players now 1/ 50
2% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,361
rank
no region published
62d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 42d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
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RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
22 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Carbon Dev [PowerfulAdmin]?

The record of Carbon Dev [PowerfulAdmin]'s wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 62 days 21 hours ago.

Player counts

How busy is Carbon Dev [PowerfulAdmin]?

Last seen 42 days 16 hours ago, Carbon Dev [PowerfulAdmin] is offline at the moment.

How does Carbon Dev [PowerfulAdmin] rank against other Rust servers?

The top – of ranked servers includes Carbon Dev [PowerfulAdmin], at #13,361 for player hours over the last seven days.

Settings and rules

Which map does Carbon Dev [PowerfulAdmin] run?

A procedural map, generated by the game, runs on Carbon Dev [PowerfulAdmin].

What are the rules and settings on Carbon Dev [PowerfulAdmin]?

A gather rate is not given in the name Carbon Dev [PowerfulAdmin]. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. VAC is off, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Carbon Dev [PowerfulAdmin] run?

Rust network protocol 2633 and build 163794 on Windows is what Carbon Dev [PowerfulAdmin] runs. To join, your game must match the protocol; Steam handles the update.

Is Carbon Dev [PowerfulAdmin] online, and how reliable is it?

Offline at the moment: Carbon Dev [PowerfulAdmin] was last seen 42 days 16 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 15 September 2026.

Where is Carbon Dev [PowerfulAdmin] located?

A region is not published for Carbon Dev [PowerfulAdmin]. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 94.183.209.63:28505 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Carbon Dev [PowerfulAdmin]?

Modded Rust servers, by live population are the Rust Heatmap lists that Carbon Dev [PowerfulAdmin] fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Carbon Dev [PowerfulAdmin] mean?

gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags Carbon Dev [PowerfulAdmin] publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Carbon Dev [PowerfulAdmin]?

Enter client.connect 94.183.209.63:28505 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players Slot count: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to get in.
cs163794
Build Build 163794.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.