My Staging Test Server
Online 94.181.74.127:28015 checked 7m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on My Staging Test Server?
The record of My Staging Test Server's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 12 days 18 hours ago the server made the world it is on now.
Population
How busy is My Staging Test Server?
Of 10 slots on My Staging Test Server, 0 are in use right now. A seven-day average of 0 players, with a peak of 1. Its busiest point in the last 48 hours was 07:00 UTC, averaging 0 players.
How does My Staging Test Server rank against other Rust servers?
Ranked #14,354 on seven-day player hours, My Staging Test Server is in the top 65% of all ranked servers.
Map and rules
Which map does My Staging Test Server run?
My Staging Test Server runs a procedural map, which the game generates.
What are the rules and settings on My Staging Test Server?
A gather rate is not given in the name My Staging Test Server. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does My Staging Test Server run?
Rust network protocol 2635 and build 169472 on Windows is what My Staging Test Server runs. To join, your game must match the protocol; Steam handles the update.
Is My Staging Test Server online, and how reliable is it?
Right now My Staging Test Server shows as online. It was up 0 of 72 hours across the last 3 full days, or 0% of the time. The first record of it on Rust Heatmap is 24 October 2026.
Where is My Staging Test Server located?
A region is not published for My Staging Test Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 94.181.74.127:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include My Staging Test Server?
The Rust Heatmap lists that My Staging Test Server fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on My Staging Test Server mean?
The game's server browser reads the tags My Staging Test Server publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs169472 (Build): This build is 169472; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join My Staging Test Server?
To join by console, open it with F1 in Rust and enter client.connect 94.181.74.127:28015. Or press Launch Rust on this page, which connects you through Steam.