nameserver
Offline 94.141.126.219:28015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 12:48 UTC2d ago | 1° | – | running | 0 |
| Sat 3 Oct, 13:50 UTC25d ago | 1° | held half | 23 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on nameserver?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 1 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.
What is the wipe schedule on nameserver?
The record of nameserver's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 2 days 12 hours ago the server made the world it is on now.
Player counts
How busy is nameserver?
Last seen 40 hours ago, nameserver is offline at the moment. The average across the last seven days is 1 players; the peak reached 1. Look at 07:00 UTC for the last 48 hours: that hour averaged 1 players.
How does nameserver rank against other Rust servers?
The top 47% of ranked servers includes nameserver, at #10,342 for player hours over the last seven days.
Settings and rules
Which map does nameserver run?
The game generates the procedural map on nameserver.
What are the rules and settings on nameserver?
The name nameserver does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does nameserver run?
Rust network protocol 2635 and build 168909 on Windows is what nameserver runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is nameserver online, and how reliable is it?
Last seen 40 hours ago, nameserver is offline right now. 5 of 168 hours up over the last 7 full days, which is 3%. Rust Heatmap has had it on record since 14 September 2026.
Where is nameserver located?
Nothing about a region comes from nameserver. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 94.141.126.219:28015.
Tags
Which Rust Heatmap lists and filters include nameserver?
These Rust Heatmap lists include nameserver: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days brings it up.
What do the server tags on nameserver mean?
These are the tags nameserver publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp15 (Max players): The slot count is 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join nameserver?
Enter client.connect 94.141.126.219:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.