rust-shop-test-server
Offline 94.131.88.240:28015 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 16:39 UTC26d ago | 2° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on rust-shop-test-server?
The average peak across its recent wipes is 2 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on rust-shop-test-server?
The record of rust-shop-test-server's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 26 days 1 hours ago the server made the world it is on now.
Player counts
How busy is rust-shop-test-server?
The last time rust-shop-test-server was seen was 6 days 22 hours ago, and it is offline now. The average across the last seven days is 0 players.
How does rust-shop-test-server rank against other Rust servers?
Player hours over seven days put rust-shop-test-server at #15,426, in the top 69% of ranked servers.
Rules and settings
Which map does rust-shop-test-server run?
rust-shop-test-server runs a procedural map, which the game generates.
What are the rules and settings on rust-shop-test-server?
No gather rate appears in the name rust-shop-test-server. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does rust-shop-test-server run?
Rust network protocol 2634 and build 166652 on Linux is what rust-shop-test-server runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is rust-shop-test-server online, and how reliable is it?
rust-shop-test-server is down just now; the last sighting was 6 days 22 hours ago. It was up 21 of 168 hours across the last 7 full days, or 12% of the time. Rust Heatmap has had it on record since 15 September 2026.
Where is rust-shop-test-server located?
A region is not published for rust-shop-test-server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 94.131.88.240:28015 is its address.
Tags
Which Rust Heatmap lists and filters include rust-shop-test-server?
Modded Rust servers, by live population are the Rust Heatmap lists that rust-shop-test-server fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on rust-shop-test-server mean?
gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): The game build here is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags rust-shop-test-server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join rust-shop-test-server?
To join by console, open it with F1 in Rust and enter client.connect 94.131.88.240:28015. Or press Launch Rust on this page, which connects you through Steam.