(Classy) Rust Testing 1
Offline 94.130.167.253:28014 checked 4d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:13 UTC5d ago | – | – | running | 1 |
| Tue 20 Oct, 02:39 UTC7d ago | – | – | – | 0 |
| Sat 26 Sep, 17:54 UTC31d ago | 1° | – | 23.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on (Classy) Rust Testing 1?
The average peak across its recent wipes is 1 players. 1 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on (Classy) Rust Testing 1?
No next wipe can be predicted: (Classy) Rust Testing 1 wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 5 days 1 hours ago.
Population
How busy is (Classy) Rust Testing 1?
The last time (Classy) Rust Testing 1 was seen was 4 days 20 hours ago, and it is offline now. The average across the last seven days is 0 players; the peak reached 1.
How does (Classy) Rust Testing 1 rank against other Rust servers?
The top 68% of ranked servers includes (Classy) Rust Testing 1, at #14,952 for player hours over the last seven days.
Settings and rules
Which map does (Classy) Rust Testing 1 run?
A procedural map of size 2,048 with seed 1337, generated by the game, runs on (Classy) Rust Testing 1. The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called Custom Map.
What are the rules and settings on (Classy) Rust Testing 1?
No gather rate appears in the name (Classy) Rust Testing 1. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does (Classy) Rust Testing 1 run?
Rust network protocol 2634 and build 167781 on Linux is what (Classy) Rust Testing 1 runs. To join, your game must match the protocol; Steam handles the update.
Is (Classy) Rust Testing 1 online, and how reliable is it?
Last seen 4 days 20 hours ago, (Classy) Rust Testing 1 is offline right now. 9 of 168 hours up over the last 7 full days, which is 5%. It first appears in Rust Heatmap records on 25 September 2026.
Where is (Classy) Rust Testing 1 located?
A region is not published for (Classy) Rust Testing 1. Rust Heatmap shows the location a server states. It does not look up the machine's location. 94.130.167.253:28014 is its address.
Lists and filters
Which Rust Heatmap lists and filters include (Classy) Rust Testing 1?
Modded Rust servers, by live population are the Rust Heatmap lists that (Classy) Rust Testing 1 fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on (Classy) Rust Testing 1 mean?
These are the tags (Classy) Rust Testing 1 publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp0 (Max players): Slot count: 0; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join (Classy) Rust Testing 1?
Enter client.connect 94.130.167.253:28014 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.