Local C# Plugin Dev Server
Offline 94.101.96.235:28015 checked 15h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 14:28 UTC16h ago | – | – | running | 1 |
| Fri 9 Oct, 13:14 UTC19d ago | 2° | held half | 19.1 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Local C# Plugin Dev Server?
The average peak across its recent wipes is 2 players. 1 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Local C# Plugin Dev Server?
Its rhythm cannot yet be told: too few of Local C# Plugin Dev Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 16 hours ago the server made the world it is on now.
Player counts
How busy is Local C# Plugin Dev Server?
The last time Local C# Plugin Dev Server was seen was 15 hours ago, and it is offline now. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 15:00 UTC, averaging 1 players.
How does Local C# Plugin Dev Server rank against other Rust servers?
Ranked #13,093 on seven-day player hours, Local C# Plugin Dev Server is in the top 59% of all ranked servers.
Rules and settings
Which map does Local C# Plugin Dev Server run?
Local C# Plugin Dev Server runs a procedural map, which the game generates.
What are the rules and settings on Local C# Plugin Dev Server?
The name Local C# Plugin Dev Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Anti-cheat: Valve's VAC is off.
About the server
Which version of Rust does Local C# Plugin Dev Server run?
The build on Local C# Plugin Dev Server is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Local C# Plugin Dev Server online, and how reliable is it?
Local C# Plugin Dev Server is down just now; the last sighting was 15 hours ago. It was up 2 of 168 hours across the last 7 full days, or 1% of the time. The first record of it on Rust Heatmap is 4 October 2026.
Where is Local C# Plugin Dev Server located?
A region is not published for Local C# Plugin Dev Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 94.101.96.235:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Local C# Plugin Dev Server?
These Rust Heatmap lists include Local C# Plugin Dev Server: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Local C# Plugin Dev Server mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Local C# Plugin Dev Server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Local C# Plugin Dev Server?
Enter client.connect 94.101.96.235:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.