Server name on in-game server list
Offline 94.10.29.142:28015 checked 43d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 15 Sep, 09:51 UTC43d ago | 1° | – | running | 1 |
| Mon 14 Sep, 11:25 UTC44d ago | 1° | – | 0.9 days | 0 |
| Mon 14 Sep, 01:25 UTC45d ago | 1° | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Server name on in-game server list?
At their busiest, its recent wipes averaged 1 players. 1 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Server name on in-game server list?
There is no next wipe to predict on Server name on in-game server list, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 43 days 18 hours ago the server made the world it is on now.
Player counts
How busy is Server name on in-game server list?
Last seen 43 days 4 hours ago, Server name on in-game server list is offline at the moment.
How does Server name on in-game server list rank against other Rust servers?
The top – of ranked servers includes Server name on in-game server list, at #13,334 for player hours over the last seven days.
Settings and rules
What are the rules and settings on Server name on in-game server list?
A gather rate is not given in the name Server name on in-game server list. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Server name on in-game server list run?
Rust network protocol 2633 and build 163794 is the build Server name on in-game server list runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Server name on in-game server list online, and how reliable is it?
Last seen 43 days 4 hours ago, Server name on in-game server list is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is Server name on in-game server list located?
No region is published by Server name on in-game server list. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 94.10.29.142:28015.
Lists and filters
Which Rust Heatmap lists and filters include Server name on in-game server list?
These Rust Heatmap lists include Server name on in-game server list: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Server name on in-game server list mean?
gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): Slot count: 5; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): The game build here is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Server name on in-game server list publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Server name on in-game server list?
Press F1 in Rust to open the console, then enter client.connect 94.10.29.142:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.