Rust HeatmapInfrared · players
IR live Players95,622 Servers11,862 Warm4,072 Fresh wipes · 3h160 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Headshot Achievements Server

Online 93.99.7.63:28125 checked 9m ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Sun 18:00flare: a wipe in that hourTue 16:00
0
7-day average
peak –
#15,366
rank
top 70%
25d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 9m ago

Li2Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Li3Server performance

01020304018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct17 Oct22 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:01 UTC25d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 162 on average
250 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
192 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
23 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 84 on average
202 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
76 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Headshot Achievements Server?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its peak 21 hours in.

What is the wipe schedule on Headshot Achievements Server?

Its rhythm cannot yet be told: too few of Headshot Achievements Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 25 days 6 hours ago.

Player counts

How busy is Headshot Achievements Server?

Headshot Achievements Server currently has 0 of its 10 slots filled. A seven-day average of 0 players.

How does Headshot Achievements Server rank against other Rust servers?

Player hours over seven days put Headshot Achievements Server at #15,366, in the top 70% of ranked servers.

Map and rules

Which map does Headshot Achievements Server run?

A procedural map of size 4,500 with seed 3, generated by the game, runs on Headshot Achievements Server. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Headshot Achievements Server?

A gather rate is not given in the name Headshot Achievements Server. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Headshot Achievements Server run?

The build on Headshot Achievements Server is Rust network protocol 2634 and build 166586, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Headshot Achievements Server online, and how reliable is it?

Right now Headshot Achievements Server shows as online. The uptime it reports puts the last restart at about 5 days 8 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 2 October 2026.

Where is Headshot Achievements Server located?

No region is published by Headshot Achievements Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 93.99.7.63:28125 is its address.

Does Headshot Achievements Server run smoothly?

It averaged 30 server fps over the last 48 hours, with a low of 28. Entities peaked at 118,901, counting buildings, deployables and all the rest of the world. Memory use reached 4,420 MB at most. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include Headshot Achievements Server?

The Rust Heatmap lists that Headshot Achievements Server fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on Headshot Achievements Server mean?

The game's server browser reads the tags Headshot Achievements Server publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166586 (Build): This build is 166586; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Headshot Achievements Server?

To join by console, open it with F1 in Rust and enter client.connect 93.99.7.63:28125. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players The slot count is 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166586
Build This build is 166586.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.