Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h50 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–500° · slots

Cinematic Preview

Offline 93.90.41.220:28015 checked 5d ago

moddedcarbon
Sp1 · players now 0/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak 1
#15,217
rank
top 69%
34d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 5d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct8 Oct15 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 12:46 UTC19d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Cinematic Preview?

The average peak across its recent wipes is 2 players. 25 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Cinematic Preview?

Cinematic Preview has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 34 days 3 hours ago the server made the world it is on now.

Population

How busy is Cinematic Preview?

The last time Cinematic Preview was seen was 5 days 4 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1.

How does Cinematic Preview rank against other Rust servers?

Ranked #15,217 on seven-day player hours, Cinematic Preview is in the top 69% of all ranked servers.

Rules and settings

Which map does Cinematic Preview run?

Cinematic Preview runs a procedural map, which the game generates.

What are the rules and settings on Cinematic Preview?

No gather rate appears in the name Cinematic Preview. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. Anti-cheat: Valve's VAC is off.

Location and uptime

Which version of Rust does Cinematic Preview run?

Rust network protocol 2635 and build 168909 is the build Cinematic Preview runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Cinematic Preview online, and how reliable is it?

Cinematic Preview is down just now; the last sighting was 5 days 4 hours ago. It was up 64 of 168 hours across the last 7 full days, or 38% of the time. Rust Heatmap has had it on record since 25 September 2026.

Where is Cinematic Preview located?

No region is published by Cinematic Preview. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 93.90.41.220:28015.

Lists and filters

Which Rust Heatmap lists and filters include Cinematic Preview?

These Rust Heatmap lists include Cinematic Preview: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Cinematic Preview mean?

These are the tags Cinematic Preview publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp500 (Max players): This server has 500 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Cinematic Preview?

Press F1 in Rust to open the console, then enter client.connect 93.90.41.220:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp500
Max players This server has 500 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.