OVNI abduction but in Rust
Offline 93.70.101.249:28015 checked 40d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on OVNI abduction but in Rust?
Its rhythm cannot yet be told: too few of OVNI abduction but in Rust's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 40 days 23 hours ago the server made the world it is on now.
Population
How busy is OVNI abduction but in Rust?
The last time OVNI abduction but in Rust was seen was 40 days 2 hours ago, and it is offline now.
How does OVNI abduction but in Rust rank against other Rust servers?
Player hours over seven days put OVNI abduction but in Rust at #15,428, in the top – of ranked servers.
Map and rules
Which map does OVNI abduction but in Rust run?
A procedural map, generated by the game, runs on OVNI abduction but in Rust.
What are the rules and settings on OVNI abduction but in Rust?
No gather rate appears in the name OVNI abduction but in Rust. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does OVNI abduction but in Rust run?
Rust network protocol 2633 and build 163794 is the build OVNI abduction but in Rust runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is OVNI abduction but in Rust online, and how reliable is it?
Last seen 40 days 2 hours ago, OVNI abduction but in Rust is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 17 September 2026.
Where is OVNI abduction but in Rust located?
Nothing about a region comes from OVNI abduction but in Rust. Rust Heatmap shows the location a server states. It does not look up the machine's location. 93.70.101.249:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include OVNI abduction but in Rust?
Modded Rust servers, by live population are the Rust Heatmap lists that OVNI abduction but in Rust fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on OVNI abduction but in Rust mean?
These are the tags OVNI abduction but in Rust publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): The game build here is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join OVNI abduction but in Rust?
To join by console, open it with F1 in Rust and enter client.connect 93.70.101.249:28015. Or press Launch Rust on this page, which connects you through Steam.