KTest
Offline 93.217.225.233:28015 checked 2d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 13:56 UTC3d ago | 1° | – | running | 1 |
| Wed 21 Oct, 10:09 UTC7d ago | 1° | held half | 3.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on KTest?
At their busiest, its recent wipes averaged 1 players. 1 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on KTest?
KTest has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 3 days 23 hours ago.
Population
How busy is KTest?
KTest went quiet 2 days 21 hours ago and is offline right now. The average across the last seven days is 1 players; the peak reached 1.
How does KTest rank against other Rust servers?
Player hours over seven days put KTest at #6,549, in the top 29% of ranked servers.
Rules and settings
Which map does KTest run?
The game generates the procedural map on KTest.
What are the rules and settings on KTest?
No gather rate appears in the name KTest. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does KTest run?
Rust network protocol 2635 and build 168909 on Windows is what KTest runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is KTest online, and how reliable is it?
Offline at the moment: KTest was last seen 2 days 21 hours ago. 26 of 168 hours up over the last 7 full days, which is 15%. The first record of it on Rust Heatmap is 18 October 2026.
Where is KTest located?
Nothing about a region comes from KTest. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 93.217.225.233:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include KTest?
These Rust Heatmap lists include KTest: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on KTest mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags KTest publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join KTest?
Enter client.connect 93.217.225.233:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.