Private Rust Test
Offline 93.214.162.189:28015 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Private Rust Test?
An estimate from the force wipe gives Private Rust Test's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 79 days 15 hours ago the server made the world it is on now. The tags list one wipe a month.
Player counts
How busy is Private Rust Test?
Private Rust Test went quiet 6 days 6 hours ago and is offline right now. The average across the last seven days is 0 players.
How does Private Rust Test rank against other Rust servers?
The top 69% of ranked servers includes Private Rust Test, at #15,318 for player hours over the last seven days.
Settings and rules
Which map does Private Rust Test run?
The game generates the procedural map on Private Rust Test.
What are the rules and settings on Private Rust Test?
No gather rate appears in the name Private Rust Test. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Private Rust Test run?
Rust network protocol 2632 and build 160556 is the build Private Rust Test runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Private Rust Test online, and how reliable is it?
Offline at the moment: Private Rust Test was last seen 6 days 6 hours ago. It was up 30 of 168 hours across the last 7 full days, or 18% of the time. It first appears in Rust Heatmap records on 20 October 2026.
Where is Private Rust Test located?
A region is not published for Private Rust Test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 93.214.162.189:28015.
Tags
Which Rust Heatmap lists and filters include Private Rust Test?
Best Rust community servers and Vanilla Rust servers, busiest first are the Rust Heatmap lists that Private Rust Test fits. Filtering the list by Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on Private Rust Test mean?
gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): This server has 5 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2632 (Protocol): To join, run the same version: game protocol 2632; cs160556 (Build): The game build here is 160556; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form are the tags Private Rust Test publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Private Rust Test?
Enter client.connect 93.214.162.189:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.