Test
Offline 93.148.96.124:28015 checked 12d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 08:17 UTC12d ago | 1° | – | running | 0 |
| Thu 15 Oct, 08:41 UTC13d ago | 1° | – | 1 days | 1 |
| Wed 14 Oct, 14:29 UTC14d ago | 1° | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Test?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 1 hours in.
What is the wipe schedule on Test?
Wipes come at irregular times on Test, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 12 days 15 hours ago.
Population
How busy is Test?
Test went quiet 12 days 15 hours ago and is offline right now.
How does Test rank against other Rust servers?
The top 64% of ranked servers includes Test, at #13,771 for player hours over the last seven days.
Settings and rules
What are the rules and settings on Test?
No gather rate appears in the name Test. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Test run?
Rust network protocol 2634 and build 167781 on Windows is what Test runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Test online, and how reliable is it?
Test is down just now; the last sighting was 12 days 15 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 28 September 2026.
Where is Test located?
Nothing about a region comes from Test. Rust Heatmap shows the location a server states. It does not look up the machine's location. 93.148.96.124:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Test?
The Rust Heatmap lists that Test fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on Test mean?
The game's server browser reads the tags Test publishes: gmvanilla (Game mode): The vanilla survival game; mp1 (Max players): This server has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Test?
Press F1 in Rust to open the console, then enter client.connect 93.148.96.124:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.