my server
Offline 92.40.188.202:28015 checked 15d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on my server?
Its rhythm cannot yet be told: too few of my server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 17 days 23 hours ago.
Player counts
How busy is my server?
The last time my server was seen was 15 days 23 hours ago, and it is offline now.
How does my server rank against other Rust servers?
Ranked #15,479 on seven-day player hours, my server is in the top 71% of all ranked servers.
Rules and settings
Which map does my server run?
A procedural map, generated by the game, runs on my server.
What are the rules and settings on my server?
A gather rate is not given in the name my server. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does my server run?
The build on my server is Rust network protocol 2634 and build 167398, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is my server online, and how reliable is it?
my server is down just now; the last sighting was 15 days 23 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 12 October 2026.
Where is my server located?
No region is published by my server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 92.40.188.202:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include my server?
The Rust Heatmap lists that my server fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on my server mean?
gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): The game build here is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags my server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join my server?
To join by console, open it with F1 in Rust and enter client.connect 92.40.188.202:28015. Or press Launch Rust on this page, which connects you through Steam.