VULT RUST SERVER |NO EAC|
Online 92.249.61.247:28015 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 13:15 UTC8d ago | 9° | – | running | 1 |
| Mon 5 Oct, 08:51 UTC24d ago | 7° | held half | 16.2 days | 3 |
| Fri 2 Oct, 03:50 UTC27d ago | 8° | held half | 3.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on VULT RUST SERVER |NO EAC|?
Its recent wipes drew an average peak of 8 players. 2 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 100% of its recent wipes.
What is the wipe schedule on VULT RUST SERVER |NO EAC|?
Wipes come at irregular times on VULT RUST SERVER |NO EAC|, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 27 days 18 hours ago the server made the world it is on now.
Player counts
How busy is VULT RUST SERVER |NO EAC|?
The current population of VULT RUST SERVER |NO EAC| is 6, against 50 slots. A seven-day average of 3 players, with a peak of 10. Its busiest point in the last 48 hours was 20:00 UTC, averaging 6 players.
How does VULT RUST SERVER |NO EAC| rank against other Rust servers?
Player hours over seven days put VULT RUST SERVER |NO EAC| at #1,704, in the top 8% of ranked servers.
Map and rules
Which map does VULT RUST SERVER |NO EAC| run?
The map on VULT RUST SERVER |NO EAC| is procedural, size 2,000 with seed 12345, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on VULT RUST SERVER |NO EAC|?
The name VULT RUST SERVER |NO EAC| does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned off.
Server details
Which version of Rust does VULT RUST SERVER |NO EAC| run?
Rust network protocol 2635 and build 168909 on Windows is what VULT RUST SERVER |NO EAC| runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is VULT RUST SERVER |NO EAC| online, and how reliable is it?
Right now VULT RUST SERVER |NO EAC| shows as online. The uptime it reports puts the last restart at about 46 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is VULT RUST SERVER |NO EAC| located?
A region is not published for VULT RUST SERVER |NO EAC|. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 92.249.61.247:28015.
Does VULT RUST SERVER |NO EAC| run smoothly?
The last 48 hours brought an average of 226 server fps and a floor of 200. The world held as many as 2,972 entities, buildings and deployables included. The highest memory use was 897 MB. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include VULT RUST SERVER |NO EAC|?
These Rust Heatmap lists include VULT RUST SERVER |NO EAC|: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on VULT RUST SERVER |NO EAC| mean?
gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags VULT RUST SERVER |NO EAC| publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join VULT RUST SERVER |NO EAC|?
Enter client.connect 92.249.61.247:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.