Rust HeatmapInfrared · players
IR live Players44,070 Servers11,698 Warm3,087 Fresh wipes · 3h100 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Damaged Gamers

Online 92.238.195.246:28015 checked 14m ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 02:00flare: a wipe in that hourWed 23:00
0
7-day average
peak 1
#11,886
rank
top 53%
27d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 14m ago

Li2Players

AveragePeak
0123402:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Li3Server performance

02040608002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3.7 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:44 UTC FW27d ago 1 – running 0
Mon 28 Sep, 02:01 UTC30d ago 2 held half 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
40 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
31 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
4 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Damaged Gamers?

At their busiest, its recent wipes averaged 2 players. 1 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Damaged Gamers?

The record of Damaged Gamers's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 27 days 6 hours ago the server made the world it is on now.

Population

How busy is Damaged Gamers?

The current population of Damaged Gamers is 0, against 10 slots. The average across the last seven days is 0 players; the peak reached 1.

How does Damaged Gamers rank against other Rust servers?

Ranked #11,886 on seven-day player hours, Damaged Gamers is in the top 53% of all ranked servers.

Map and rules

Which map does Damaged Gamers run?

The map on Damaged Gamers is procedural, size 4,500 with seed 2009818051, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Damaged Gamers?

A gather rate is not given in the name Damaged Gamers. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Damaged Gamers run?

Rust network protocol 2635 and build 168909 on Windows is what Damaged Gamers runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Damaged Gamers online, and how reliable is it?

Right now Damaged Gamers shows as online. Its reported uptime dates the last restart to about 3 days 23 hours ago. 148 of 168 hours up over the last 7 full days, which is 88%. It first appears in Rust Heatmap records on 13 September 2026.

Where is Damaged Gamers located?

A region is not published for Damaged Gamers. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 92.238.195.246:28015.

Does Damaged Gamers run smoothly?

The last 48 hours brought an average of 56 server fps and a floor of 52. Buildings, deployables and the rest of the world came to as much as 124,631 entities. Memory use reached 4,729 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include Damaged Gamers?

The Rust Heatmap lists that Damaged Gamers fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on Damaged Gamers mean?

These are the tags Damaged Gamers publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Damaged Gamers?

To join by console, open it with F1 in Rust and enter client.connect 92.238.195.246:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival game.
mp10
Max players Slot count: 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.