Farm Tycoon - 3 Player Teams - Farming Economy
Offline 92.234.239.151:28015 checked 3d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:02 UTC FW26d ago | 1° | – | running | 1 |
| Mon 28 Sep, 18:49 UTC29d ago | 0° | – | 3.1 days | 1 |
| Sun 27 Sep, 20:36 UTC30d ago | 1° | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Farm Tycoon - 3 Player Teams - Farming Economy?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on Farm Tycoon - 3 Player Teams - Farming Economy?
No next wipe can be predicted: Farm Tycoon - 3 Player Teams - Farming Economy wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 26 days ago.
Population
How busy is Farm Tycoon - 3 Player Teams - Farming Economy?
Farm Tycoon - 3 Player Teams - Farming Economy went quiet 3 days ago and is offline right now. A seven-day average of 1 players, with a peak of 1.
How does Farm Tycoon - 3 Player Teams - Farming Economy rank against other Rust servers?
The top 53% of ranked servers includes Farm Tycoon - 3 Player Teams - Farming Economy, at #11,755 for player hours over the last seven days.
Rules and settings
Which map does Farm Tycoon - 3 Player Teams - Farming Economy run?
A procedural map of size 3,500 with seed 1, generated by the game, runs on Farm Tycoon - 3 Player Teams - Farming Economy. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Farm Tycoon - 3 Player Teams - Farming Economy?
A gather rate is not given in the name Farm Tycoon - 3 Player Teams - Farming Economy. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Farm Tycoon - 3 Player Teams - Farming Economy run?
The build on Farm Tycoon - 3 Player Teams - Farming Economy is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Farm Tycoon - 3 Player Teams - Farming Economy online, and how reliable is it?
Offline at the moment: Farm Tycoon - 3 Player Teams - Farming Economy was last seen 3 days ago. 3 of 168 hours up over the last 7 full days, which is 2%. It first appears in Rust Heatmap records on 27 September 2026.
Where is Farm Tycoon - 3 Player Teams - Farming Economy located?
A region is not published for Farm Tycoon - 3 Player Teams - Farming Economy. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 92.234.239.151:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Farm Tycoon - 3 Player Teams - Farming Economy?
The Rust Heatmap lists that Farm Tycoon - 3 Player Teams - Farming Economy fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on Farm Tycoon - 3 Player Teams - Farming Economy mean?
gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon are the tags Farm Tycoon - 3 Player Teams - Farming Economy publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Farm Tycoon - 3 Player Teams - Farming Economy?
To join by console, open it with F1 in Rust and enter client.connect 92.234.239.151:28015. Or press Launch Rust on this page, which connects you through Steam.