Rust HeatmapInfrared · players
IR live Players83,714 Servers11,847 Warm3,952 Fresh wipes · 3h169 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–100° · slots

Farm Tycoon - 3 Player Teams - Farming Economy

Offline 92.234.239.151:28015 checked 3d ago

moddedcarbon
Sp1 · players now 1/ 100
1% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
1
7-day average
peak 1
#11,755
rank
top 53%
26d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 3d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct5 Oct9 Oct13 Oct27 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:02 UTC FW26d ago 1 – running 1
Mon 28 Sep, 18:49 UTC29d ago 0 – 3.1 days 1
Sun 27 Sep, 20:36 UTC30d ago 1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
179 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
147 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
33 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 85 on average
145 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
50 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Farm Tycoon - 3 Player Teams - Farming Economy?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on Farm Tycoon - 3 Player Teams - Farming Economy?

No next wipe can be predicted: Farm Tycoon - 3 Player Teams - Farming Economy wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 26 days ago.

Population

How busy is Farm Tycoon - 3 Player Teams - Farming Economy?

Farm Tycoon - 3 Player Teams - Farming Economy went quiet 3 days ago and is offline right now. A seven-day average of 1 players, with a peak of 1.

How does Farm Tycoon - 3 Player Teams - Farming Economy rank against other Rust servers?

The top 53% of ranked servers includes Farm Tycoon - 3 Player Teams - Farming Economy, at #11,755 for player hours over the last seven days.

Rules and settings

Which map does Farm Tycoon - 3 Player Teams - Farming Economy run?

A procedural map of size 3,500 with seed 1, generated by the game, runs on Farm Tycoon - 3 Player Teams - Farming Economy. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Farm Tycoon - 3 Player Teams - Farming Economy?

A gather rate is not given in the name Farm Tycoon - 3 Player Teams - Farming Economy. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Farm Tycoon - 3 Player Teams - Farming Economy run?

The build on Farm Tycoon - 3 Player Teams - Farming Economy is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Farm Tycoon - 3 Player Teams - Farming Economy online, and how reliable is it?

Offline at the moment: Farm Tycoon - 3 Player Teams - Farming Economy was last seen 3 days ago. 3 of 168 hours up over the last 7 full days, which is 2%. It first appears in Rust Heatmap records on 27 September 2026.

Where is Farm Tycoon - 3 Player Teams - Farming Economy located?

A region is not published for Farm Tycoon - 3 Player Teams - Farming Economy. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 92.234.239.151:28015 is its address.

Tags

Which Rust Heatmap lists and filters include Farm Tycoon - 3 Player Teams - Farming Economy?

The Rust Heatmap lists that Farm Tycoon - 3 Player Teams - Farming Economy fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.

What do the server tags on Farm Tycoon - 3 Player Teams - Farming Economy mean?

gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon are the tags Farm Tycoon - 3 Player Teams - Farming Economy publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Farm Tycoon - 3 Player Teams - Farming Economy?

To join by console, open it with F1 in Rust and enter client.connect 92.234.239.151:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players Slot count: 100.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.