Testserver
Offline 92.221.57.79:28015 checked 13d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 15:18 UTC21d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Testserver?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Testserver?
The record of Testserver's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 21 days 18 hours ago the server made the world it is on now.
Population
How busy is Testserver?
Testserver went quiet 13 days 12 hours ago and is offline right now.
How does Testserver rank against other Rust servers?
The top 60% of ranked servers includes Testserver, at #12,914 for player hours over the last seven days.
Settings and rules
Which map does Testserver run?
A procedural map, generated by the game, runs on Testserver.
What are the rules and settings on Testserver?
A gather rate is not given in the name Testserver. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Testserver run?
Rust network protocol 2634 and build 166652 on Windows is what Testserver runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Testserver online, and how reliable is it?
Testserver is down just now; the last sighting was 13 days 12 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 16 September 2026.
Where is Testserver located?
A region is not published for Testserver. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 92.221.57.79:28015.
Lists and filters
Which Rust Heatmap lists and filters include Testserver?
The Rust Heatmap lists that Testserver fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Testserver mean?
These are the tags Testserver publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): This server has 500 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): This build is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Testserver?
Enter client.connect 92.221.57.79:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.