HAZRD Rust DEV (private)
Offline 92.209.241.7:28015 checked 21d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers, and #510 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 15:46 UTC24d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on HAZRD Rust DEV (private)?
At their busiest, its recent wipes averaged 1 players. 18 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on HAZRD Rust DEV (private)?
The record of HAZRD Rust DEV (private)'s wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 26 days 6 hours ago.
Player counts
How busy is HAZRD Rust DEV (private)?
The last time HAZRD Rust DEV (private) was seen was 21 days 12 hours ago, and it is offline now.
How does HAZRD Rust DEV (private) rank against other Rust servers?
Ranked #15,966 on seven-day player hours, HAZRD Rust DEV (private) is in the top 72% of all ranked servers. The trio group puts it at #510.
Rules and settings
Which map does HAZRD Rust DEV (private) run?
A procedural map, generated by the game, runs on HAZRD Rust DEV (private).
What are the rules and settings on HAZRD Rust DEV (private)?
No gather rate appears in the name HAZRD Rust DEV (private). 3 players is the maximum group size (trio). The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does HAZRD Rust DEV (private) run?
Rust network protocol 2634 and build 166586 is the build HAZRD Rust DEV (private) runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is HAZRD Rust DEV (private) online, and how reliable is it?
Last seen 21 days 12 hours ago, HAZRD Rust DEV (private) is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 2 October 2026.
Where is HAZRD Rust DEV (private) located?
A region is not published for HAZRD Rust DEV (private). Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 92.209.241.7:28015.
Lists and filters
Which Rust Heatmap lists and filters include HAZRD Rust DEV (private)?
The Rust Heatmap lists that HAZRD Rust DEV (private) fits are: Trio Rust servers and Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio.
What do the server tags on HAZRD Rust DEV (private) mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts3 (Group limit): The team limit is 3; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166586 (Build): This build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags HAZRD Rust DEV (private) publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join HAZRD Rust DEV (private)?
To join by console, open it with F1 in Rust and enter client.connect 92.209.241.7:28015. Or press Launch Rust on this page, which connects you through Steam.