Rust HeatmapInfrared · players
IR live Players48,663 Servers11,668 Warm3,138 Fresh wipes · 3h118 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 13° now Linear · 0–200° · slots

GORILA.RU Random Item Jump (Random Item)

Online 185.207.214.243:35200 checked 6m ago

trio weekly wipes moddedoxide
Sp1 · players now 13/ 200
6% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 48°
Tue 10:00flare: a wipe in that hourThu 07:00
19
7-day average
peak 71
#682
rank
top 3%
50m ago
last wipe
weekly schedule
7d 9h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 6m ago

Li2Players

AveragePeak
02040608010:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Li3Server performance

020040060080010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers, and #68 of the trio servers (top 11%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

6.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
54
wipe-day peak
players, last three wipes
75%
crowd held
else halves by day 5

Coming wipes

7d 9h
Thu 5 Nov, 19:00 UTC
FW
13d 23h
Thu 12 Nov, 08:26 UTC
20d 23h
Thu 19 Nov, 08:26 UTC
27d 23h
Thu 26 Nov, 08:26 UTC
35d 9h
Thu 3 Dec, 19:00 UTC
FW
41d 23h
Thu 10 Dec, 08:26 UTC

The first 48 hours of its last wipes

Sat 24 OctThu 22 OctWed 14 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 71, 23 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 08:26 UTC50m ago – – running 12
Sat 24 Oct, 17:56 UTC4d ago 71 – – 34
Thu 22 Oct, 18:36 UTC6d ago 57 – 2 days 15
Wed 14 Oct, 16:50 UTC14d ago 34 held half 8.1 days 27
Fri 9 Oct, 13:27 UTC19d ago 44 held half 5.1 days 13
Fri 2 Oct, 06:26 UTC27d ago 57 halved by day 5 7.3 days 2
Thu 1 Oct, 18:51 UTC FW27d ago 53 – 0.5 days 37
Thu 24 Sep, 17:23 UTC34d ago 63 held half 7.1 days 30
Wed 16 Sep, 15:38 UTC42d ago 37 held half 8.1 days 31

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
RustSpain.com | EU Trio Mondays
EU · trio · weekly · 64 on average
49 / 200
QS『可乐』10.28/5倍/养老/三人/萌新礼包
EA · trio · weekly · 22 on average
28 / 100
TRAVELER TRIO [MAX 3] Wipe 28.10
EU · trio · weekly · 9 on average
13 / 100
3 / 420
[GUA] MODDED 2Х | SOLO/DUO/TRIO | EU | MAP WIPE 28.10
EU · trio · weekly · 3 on average
6 / 200
ParaBellum Rust Х50\Max3\No Workbench
EU · trio · weekly · 1 on average
0 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on GORILA.RU Random Item Jump (Random Item)?

Its recent wipes drew an average peak of 54 players. 23 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 75% of its recent wipes. By day 5 it was below half in the wipes that did not hold.

What is the wipe schedule on GORILA.RU Random Item Jump (Random Item)?

Too few wipes are recorded on GORILA.RU Random Item Jump (Random Item) to confirm its schedule; the tag is what the prediction follows. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 50 minutes ago the server made the world it is on now. Its tags carry a weekly wipe schedule.

Player counts

How busy is GORILA.RU Random Item Jump (Random Item)?

GORILA.RU Random Item Jump (Random Item) currently has 13 of its 200 slots filled. Averaged over the past week: 19 players, peaking at 71. Look at 13:00 UTC for the last 48 hours: that hour averaged 41 players.

How does GORILA.RU Random Item Jump (Random Item) rank against other Rust servers?

Ranked #682 on seven-day player hours, GORILA.RU Random Item Jump (Random Item) is in the top 3% of all ranked servers. The trio group puts it at #68.

Settings and rules

Which map does GORILA.RU Random Item Jump (Random Item) run?

GORILA.RU Random Item Jump (Random Item) runs a procedural map of size 4,500 with seed 1060201724, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named Custom Map.

What are the rules and settings on GORILA.RU Random Item Jump (Random Item)?

No gather rate appears in the name GORILA.RU Random Item Jump (Random Item). Player groups are capped at 3 (trio). The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does GORILA.RU Random Item Jump (Random Item) run?

Rust network protocol 2635 and build 168909 is the build GORILA.RU Random Item Jump (Random Item) runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is GORILA.RU Random Item Jump (Random Item) online, and how reliable is it?

Right now GORILA.RU Random Item Jump (Random Item) shows as online. About 1 hours ago is when it last restarted, by its own uptime figure. 165 of 168 hours up over the last 7 full days, which is 98%. Rust Heatmap has had it on record since 13 September 2026.

Where is GORILA.RU Random Item Jump (Random Item) located?

Nothing about a region comes from GORILA.RU Random Item Jump (Random Item). What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 185.207.214.243:35200 is its address.

Does GORILA.RU Random Item Jump (Random Item) run smoothly?

It averaged 488 server fps over the last 48 hours, with a low of 305. The world held as many as 34,774 entities, buildings and deployables included. At its peak it held 6,095 MB of memory. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include GORILA.RU Random Item Jump (Random Item)?

Trio Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that GORILA.RU Random Item Jump (Random Item) fits. Filtering the list by Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 10+ on average brings it up.

What do the server tags on GORILA.RU Random Item Jump (Random Item) mean?

These are the tags GORILA.RU Random Item Jump (Random Item) publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp200 (Max players): This server has 200 slots; ts3 (Group limit): A team holds no more than 3; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run weekly; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join GORILA.RU Random Item Jump (Random Item)?

Press F1 in Rust to open the console, then enter client.connect 185.207.214.243:35200. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://gorila.gamestores.app.

KeyServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^w,gmvanilla,cs168909,ts3,^o^z

Game

gmvanilla
Game mode The vanilla survival game.
mp200
Max players This server has 200 slots.
ts3
Group limit A team holds no more than 3.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly Wipes run weekly.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.