your_server_name
Offline 92.208.231.11:28015 checked 25d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 15:38 UTC36d ago | 5° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on your_server_name?
Its recent wipes drew an average peak of 5 players. The crowd on the latest wipe reached its peak 1 hours in.
What is the wipe schedule on your_server_name?
The record of your_server_name's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 36 days 21 hours ago the server made the world it is on now.
Player counts
How busy is your_server_name?
Last seen 25 days 22 hours ago, your_server_name is offline at the moment.
How does your_server_name rank against other Rust servers?
The top 70% of ranked servers includes your_server_name, at #15,905 for player hours over the last seven days.
Settings and rules
Which map does your_server_name run?
your_server_name runs a procedural map, which the game generates.
What are the rules and settings on your_server_name?
The name your_server_name does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does your_server_name run?
The build on your_server_name is Rust network protocol 2633 and build 164530, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is your_server_name online, and how reliable is it?
Offline at the moment: your_server_name was last seen 25 days 22 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 21 September 2026.
Where is your_server_name located?
A region is not published for your_server_name. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 92.208.231.11:28015 is its address.
Tags
Which Rust Heatmap lists and filters include your_server_name?
The Rust Heatmap lists that your_server_name fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on your_server_name mean?
The game's server browser reads the tags your_server_name publishes: gmrust (Game mode): Survival in the standard Rust form; mp8 (Max players): Slot count: 8; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164530 (Build): Build 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join your_server_name?
To join by console, open it with F1 in Rust and enter client.connect 92.208.231.11:28015. Or press Launch Rust on this page, which connects you through Steam.