Rust HeatmapInfrared · players
IR live Players44,965 Servers11,641 Warm3,093 Fresh wipes · 3h105 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

[JP] Forest of Stillness

Online 92.202.109.168:48015 checked 14m ago

Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 09:00flare: a wipe in that hourThu 07:00
0
7-day average
peak –
#15,338
rank
top 69%
20d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 14m ago

Li2Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

19.5 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 18:09 UTC20d ago 0 – running 0
Sat 19 Sep, 05:05 UTC40d ago 0 – 19.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Main
EA · groups of 16+ · weekly · 181 on average
445 / 450
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com
EA · groups of 16+ · weekly · 119 on average
20 / 550
Rustoria.co - SEA Long
EA · groups of 12+ · monthly · 106 on average
76 / 200
Rustafied.com - SEA Main
EA · groups of 16+ · weekly · 87 on average
142 / 450
Rustoria.co - SEA Medium | JUST WIPED 29.10
EA · no group limit · 65 on average
50 / 100
Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]
EA · groups of 8+ · weekly · 53 on average
15 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [JP] Forest of Stillness?

Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on [JP] Forest of Stillness?

[JP] Forest of Stillness has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 20 days 14 hours ago.

Population

How busy is [JP] Forest of Stillness?

[JP] Forest of Stillness currently has 0 of its 20 slots filled. The average across the last seven days is 0 players.

How does [JP] Forest of Stillness rank against other Rust servers?

The top 69% of ranked servers includes [JP] Forest of Stillness, at #15,338 for player hours over the last seven days.

Rules and settings

Which map does [JP] Forest of Stillness run?

The game generates the procedural map on [JP] Forest of Stillness.

What are the rules and settings on [JP] Forest of Stillness?

The name [JP] Forest of Stillness does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does [JP] Forest of Stillness run?

Rust network protocol 2634 and build 167781 is the build [JP] Forest of Stillness runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is [JP] Forest of Stillness online, and how reliable is it?

Online now: [JP] Forest of Stillness. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.

Where is [JP] Forest of Stillness located?

No region tag comes from [JP] Forest of Stillness, but its name points to Asia. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 92.202.109.168:48015.

Lists and filters

Which Rust Heatmap lists and filters include [JP] Forest of Stillness?

The Rust Heatmap lists that [JP] Forest of Stillness fits are: Best Rust community servers. These are the filters that return it on the list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on [JP] Forest of Stillness mean?

These are the tags [JP] Forest of Stillness publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp20 (Max players): The slot count is 20; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join [JP] Forest of Stillness?

Press F1 in Rust to open the console, then enter client.connect 92.202.109.168:48015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp20
Max players The slot count is 20.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build This build is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.