Test
Offline 92.127.212.19:28015 checked 9d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 66% of all ranked servers, and #507 of the trio servers (top 80%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 10:34 UTC, in 4d 7h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 10:34 UTC9d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Test?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on Test?
The prediction follows its tag, as too few of Test's wipes are on record to confirm the schedule. Due on Tuesday 3 November at 10:34 UTC: the next wipe. The world in play now was made 9 days 15 hours ago. Its tags carry a weekly wipe schedule.
Population
How busy is Test?
Last seen 9 days 15 hours ago, Test is offline at the moment.
How does Test rank against other Rust servers?
Ranked #14,596 on seven-day player hours, Test is in the top 66% of all ranked servers. The trio group puts it at #507.
Settings and rules
What are the rules and settings on Test?
No gather rate appears in the name Test. A group can have at most 3 players (trio). The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Test run?
Rust network protocol 2634 and build 166494 is the build Test runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Test online, and how reliable is it?
Last seen 9 days 15 hours ago, Test is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 20 October 2026.
Where is Test located?
A region is not published for Test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 92.127.212.19:28015.
Lists and filters
Which Rust Heatmap lists and filters include Test?
These Rust Heatmap lists include Test: Trio Rust servers and Modded Rust servers, by live population. Filtering the list by Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 2 weeks brings it up.
What do the server tags on Test mean?
The game's server browser reads the tags Test publishes: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): Slot count: 1; ts3 (Group limit): The team limit is 3; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166494 (Build): The game build here is 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Test?
Enter client.connect 92.127.212.19:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.