Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h0 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–500° · slots

RustBase Main [x2, nolimit]

Online EU 92.118.11.28:28500 checked 3h ago

2x weekly wipes vanillamoddedoxide
Sp1 · players now 2/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 5°
Mon 21:00flare: a wipe in that hourWed 17:00
0
7-day average
peak 5
#4,169
rank
top 19% · #1496 in EU
5d ago
last wipe
weekly schedule
1d 17h
next wipe
Fri 30 Oct, 13:57 UTC
UTC checked 3h ago

Li2Players

AveragePeak
0246821:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

010020030040021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 13:57 UTC, in 1d 17h. Its weekly schedule tag · low confidence

6.6 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
25%
crowd held
else halves by day 2

Coming wipes

1d 17h
Fri 30 Oct, 13:57 UTC
7d 22h
Thu 5 Nov, 19:00 UTC
FW
8d 17h
Fri 6 Nov, 13:57 UTC
15d 17h
Fri 13 Nov, 13:57 UTC
22d 17h
Fri 20 Nov, 13:57 UTC
29d 17h
Fri 27 Nov, 13:57 UTC
35d 22h
Thu 3 Dec, 19:00 UTC
FW
36d 17h
Fri 4 Dec, 13:57 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 26 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 13:57 UTC5d ago 4 – running 1
Fri 16 Oct, 14:01 UTC12d ago 2 held half 7 days 0
Sat 10 Oct, 09:05 UTC18d ago 4 halved by day 2 6.2 days 1
Fri 2 Oct, 01:03 UTC26d ago 5 halved by day 1 8.3 days 1
Sat 26 Sep, 09:04 UTC32d ago 4 halved by day 2 5.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Magic Rust #18 — Vanilla 2x | Baйп 28.10
EU · groups of 150+ · 2x · weekly · 317 on average
1481 / 1550
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 310 on average
348 / 1000
Magic Rust #14 — Modded 2x (No limit) | Pyccкий
EU · groups of 300+ · 2x · weekly · 274 on average
320 / 390
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10
EU · groups of 300+ · 2x · weekly · 268 on average
570 / 1900
РОССИЯ / КЛАССИКА X2 / THIS IS RUST!
EU · groups of 12+ · 2x · weekly · 217 on average
103 / 150
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x
EU · groups of 300+ · 2x · weekly · 129 on average
40 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on RustBase Main [x2, nolimit]?

At their busiest, its recent wipes averaged 3 players. 26 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 25% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.

What is the wipe schedule on RustBase Main [x2, nolimit]?

Too few wipes are recorded on RustBase Main [x2, nolimit] to confirm its schedule; the tag is what the prediction follows. Due on Friday 30 October at 13:57 UTC: the next wipe. 5 days 6 hours ago the server made the world it is on now. Its tags carry a weekly wipe schedule.

Player counts

How busy is RustBase Main [x2, nolimit]?

RustBase Main [x2, nolimit] currently has 2 of its 500 slots filled. A seven-day average of 0 players, with a peak of 5. Look at 19:00 UTC for the last 48 hours: that hour averaged 3 players.

How does RustBase Main [x2, nolimit] rank against other Rust servers?

Seven-day player hours place RustBase Main [x2, nolimit] at #4,169, in the top 19% of ranked servers; within Europe it is #1,496.

Rules and settings

Which map does RustBase Main [x2, nolimit] run?

A procedural map of size 4,000 with seed 1337, generated by the game, runs on RustBase Main [x2, nolimit]. The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called Custom Map.

What are the rules and settings on RustBase Main [x2, nolimit]?

2x gather is what RustBase Main [x2, nolimit] advertises in its name. A maximum of 50 players is allowed per group. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does RustBase Main [x2, nolimit] run?

The build on RustBase Main [x2, nolimit] is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is RustBase Main [x2, nolimit] online, and how reliable is it?

Online now: RustBase Main [x2, nolimit]. About 15 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 13 September 2026.

Where is RustBase Main [x2, nolimit] located?

With its EU tag, RustBase Main [x2, nolimit] lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 92.118.11.28:28500.

Does RustBase Main [x2, nolimit] run smoothly?

It averaged 200 server fps over the last 48 hours, with a low of 138. Buildings, deployables and the rest of the world came to as much as 89,890 entities. At its peak it held 3,186 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include RustBase Main [x2, nolimit]?

The Rust Heatmap lists that RustBase Main [x2, nolimit] fits are: 2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x brings it up.

What do the server tags on RustBase Main [x2, nolimit] mean?

These are the tags RustBase Main [x2, nolimit] publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp500 (Max players): This server has 500 slots; ts50 (Group limit): A team holds no more than 50; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^w (Weekly): Wipes run weekly; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): The server browser lists it under Europe. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join RustBase Main [x2, nolimit]?

Press F1 in Rust to open the console, then enter client.connect 92.118.11.28:28500. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://rustbase.ru.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts50,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp500
Max players This server has 500 slots.
ts50
Group limit A team holds no more than 50.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes run weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.