Rust HeatmapInfrared · players
IR live Players69,594 Servers11,814 Warm3,624 Fresh wipes · 3h187 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 297° now Linear · 0–425° · peak

Magic Rust #14 — Modded 2x (No limit) | Pyccкий

Online 80.242.59.71:10000 checked 10m ago

2x weekly wipes moddedoxide
Sp1 · players now 297/ 340
87% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 425°
Tue 14:00flare: a wipe in that hourThu 11:00
281
7-day average
peak 590
#18
rank
top 0.1%
6d ago
last wipe
weekly schedule
20h
next wipe
Fri 30 Oct, 10:01 UTC
UTC checked 10m ago

Li2Players

AveragePeak
020040060080014:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Li3Server performance

02040608014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12040608020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.1% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:01 UTC, in 20h. Every Friday at 10:01 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
591
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5

Coming wipes

20h
Fri 30 Oct, 10:01 UTC
7d 5h
Thu 5 Nov, 19:00 UTC
FW
7d 20h
Fri 6 Nov, 10:01 UTC
14d 20h
Fri 13 Nov, 10:01 UTC
21d 20h
Fri 20 Nov, 10:01 UTC
28d 20h
Fri 27 Nov, 10:01 UTC
35d 5h
Thu 3 Dec, 19:00 UTC
FW
35d 20h
Fri 4 Dec, 10:01 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 590, 3 hours in, with 189 in the queue.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:01 UTC6d ago 590+189 queue – running 114
Fri 16 Oct, 10:01 UTC13d ago 592+152 queue halved by day 5 7 days 59
Fri 9 Oct, 10:02 UTC20d ago 591+172 queue halved by day 5 7 days 62
Fri 2 Oct, 10:01 UTC27d ago 591+174 queue halved by day 5 7 days 175
Fri 25 Sep, 10:00 UTC34d ago 591+179 queue halved by day 6 7 days 69
Fri 18 Sep, 10:00 UTC41d ago 593+194 queue halved by day 5 7 days 77

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 316 on average
169 / 1000
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10
EU · groups of 300+ · 2x · weekly · 279 on average
329 / 1900
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!
EU · groups of 12+ · 2x · weekly · 218 on average
54 / 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x
EU · groups of 300+ · 2x · weekly · 130 on average
36 / 100
MAIN | x2 | FULL WIPE 22.10 | UA | EU | ПАЛЯНИЦЯ | 2x
EU · groups of 18+ · 2x · weekly · 125 on average
9 / 200
MONDAY x2 | GGRust #2 | Для новичков 2x
EU · groups of 300+ · 2x · weekly · 123 on average
169 / 250

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

At their busiest, its recent wipes averaged 591 players. 189 were in the queue when the latest wipe's crowd peaked, 3 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 5.

What is the wipe schedule on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

The wipe rhythm on Magic Rust #14 — Modded 2x (No limit) | Pyccкий is every Friday at 10:01 UTC. Due on Friday 30 October at 10:01 UTC: the next wipe. The world it runs now dates from 6 days 3 hours ago. The tags list a weekly wipe.

Player counts

How busy is Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

Of 340 slots on Magic Rust #14 — Modded 2x (No limit) | Pyccкий, 297 are in use right now. The average across the last seven days is 281 players; the peak reached 590. Its busiest point in the last 48 hours was 15:00 UTC, averaging 407 players.

How does Magic Rust #14 — Modded 2x (No limit) | Pyccкий rank against other Rust servers?

The top 0.1% of ranked servers includes Magic Rust #14 — Modded 2x (No limit) | Pyccкий, at #18 for player hours over the last seven days.

Map and rules

Which map does Magic Rust #14 — Modded 2x (No limit) | Pyccкий run?

The map on Magic Rust #14 — Modded 2x (No limit) | Pyccкий is procedural, size 4,000 with seed 1112022, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: BAЙП ЧEPEЗ 22 Ч..

What are the rules and settings on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

2x gather is what Magic Rust #14 — Modded 2x (No limit) | Pyccкий advertises in its name. 300 players is the cap for groups. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Magic Rust #14 — Modded 2x (No limit) | Pyccкий run?

The build on Magic Rust #14 — Modded 2x (No limit) | Pyccкий is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is Magic Rust #14 — Modded 2x (No limit) | Pyccкий online, and how reliable is it?

The server is up at the moment: Magic Rust #14 — Modded 2x (No limit) | Pyccкий is online. Its reported uptime dates the last restart to about 5 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.

Where is Magic Rust #14 — Modded 2x (No limit) | Pyccкий located?

The name of Magic Rust #14 — Modded 2x (No limit) | Pyccкий points to Europe, though no region tag is published. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 80.242.59.71:10000.

Does Magic Rust #14 — Modded 2x (No limit) | Pyccкий run smoothly?

It averaged 47 server fps over the last 48 hours, with a low of 21. The world held as many as 432,146 entities, buildings and deployables included. The highest memory use was 14,594 MB. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

These Rust Heatmap lists include Magic Rust #14 — Modded 2x (No limit) | Pyccкий: 2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 200; Average players: 200+ on average brings it up.

What do the server tags on Magic Rust #14 — Modded 2x (No limit) | Pyccкий mean?

These are the tags Magic Rust #14 — Modded 2x (No limit) | Pyccкий publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp340 (Max players): This server has 340 slots; ts300 (Group limit): Teams cap at 300; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): A wipe every week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; jp5 (Custom tag): The owner or a plugin set this, which is not a standard Rust tag. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Who runs Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

One operator most likely runs Magic Rust #14 — Modded 2x (No limit) | Pyccкий and the 35 other servers we track that publish a magicrust.gg hostname.

How to join

How do I join Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

Press F1 in Rust to open the console, then enter client.connect 80.242.59.71:10000. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://magicrust.gg/serv14.

KeyServer tags

what each one means

Published as mp340,ptrak,jp5,$r?,v2635,^w,gmrust,cs168909,ts300,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp340
Max players This server has 340 slots.
ts300
Group limit Teams cap at 300.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly A wipe every week.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Other

jp5
Custom tag The owner or a plugin set this, which is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.