Dutch WildLands PVE | Raidable Bases | Events | SkillTree
Online 91.98.186.106:28080 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 21:44 UTC16d ago | 2° | – | running | 1 |
| Wed 7 Oct, 19:13 UTC21d ago | 2° | halved by day 2 | 5.1 days | 0 |
| Sat 3 Oct, 17:07 UTC25d ago | 2° | held half | 4.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?
The average peak across its recent wipes is 2 players. 18 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 50% of its recent wipes. By day 2 it was below half in the wipes that did not hold.
What is the wipe schedule on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?
No next wipe can be predicted: Dutch WildLands PVE | Raidable Bases | Events | SkillTree wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 16 days 13 hours ago.
Population
How busy is Dutch WildLands PVE | Raidable Bases | Events | SkillTree?
Dutch WildLands PVE | Raidable Bases | Events | SkillTree currently has 0 of its 50 slots filled. A seven-day average of 0 players, with a peak of 3. Look at 21:00 UTC for the last 48 hours: that hour averaged 2 players.
How does Dutch WildLands PVE | Raidable Bases | Events | SkillTree rank against other Rust servers?
Player hours over seven days put Dutch WildLands PVE | Raidable Bases | Events | SkillTree at #4,791, in the top 22% of ranked servers.
Map and rules
Which map does Dutch WildLands PVE | Raidable Bases | Events | SkillTree run?
A procedural map of size 4,250 with seed 603079722, generated by the game, runs on Dutch WildLands PVE | Raidable Bases | Events | SkillTree. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?
A gather rate is not given in the name Dutch WildLands PVE | Raidable Bases | Events | SkillTree. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Dutch WildLands PVE | Raidable Bases | Events | SkillTree run?
The build on Dutch WildLands PVE | Raidable Bases | Events | SkillTree is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Dutch WildLands PVE | Raidable Bases | Events | SkillTree online, and how reliable is it?
The server is up at the moment: Dutch WildLands PVE | Raidable Bases | Events | SkillTree is online. The uptime it reports puts the last restart at about 4 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is Dutch WildLands PVE | Raidable Bases | Events | SkillTree located?
No region is published by Dutch WildLands PVE | Raidable Bases | Events | SkillTree. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 91.98.186.106:28080.
Does Dutch WildLands PVE | Raidable Bases | Events | SkillTree run smoothly?
It averaged 60 server fps over the last 48 hours, with a low of 43. Entities peaked at 128,764, counting buildings, deployables and all the rest of the world. Memory use reached 4,225 MB at most. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include Dutch WildLands PVE | Raidable Bases | Events | SkillTree?
Modded Rust servers, by live population are the Rust Heatmap lists that Dutch WildLands PVE | Raidable Bases | Events | SkillTree fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Dutch WildLands PVE | Raidable Bases | Events | SkillTree mean?
gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Dutch WildLands PVE | Raidable Bases | Events | SkillTree publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Dutch WildLands PVE | Raidable Bases | Events | SkillTree?
Enter client.connect 91.98.186.106:28080 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://discord.com/invite/C3A7zgvmn9.
