TEST SERVER
Offline 91.83.37.40:28015 checked 38d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on TEST SERVER?
The record of TEST SERVER's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 54 days 10 hours ago.
Player counts
How busy is TEST SERVER?
The last time TEST SERVER was seen was 38 days 14 hours ago, and it is offline now.
How does TEST SERVER rank against other Rust servers?
Ranked #13,747 on seven-day player hours, TEST SERVER is in the top – of all ranked servers.
Settings and rules
Which map does TEST SERVER run?
The game generates the procedural map on TEST SERVER.
What are the rules and settings on TEST SERVER?
No gather rate appears in the name TEST SERVER. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned off.
Location and uptime
Which version of Rust does TEST SERVER run?
The build on TEST SERVER is Rust network protocol 2633 and build 162929, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is TEST SERVER online, and how reliable is it?
TEST SERVER is down just now; the last sighting was 38 days 14 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 19 September 2026.
Where is TEST SERVER located?
Nothing about a region comes from TEST SERVER. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 91.83.37.40:28015.
Tags
Which Rust Heatmap lists and filters include TEST SERVER?
Modded Rust servers, by live population are the Rust Heatmap lists that TEST SERVER fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TEST SERVER mean?
gmvanilla (Game mode): The vanilla survival game; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs162929 (Build): This build is 162929; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags TEST SERVER publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join TEST SERVER?
Enter client.connect 91.83.37.40:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.